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Big Time Generates Over $100 Million in Revenue Since Preseason

Learn how Big Time generated over $100M in revenue since Preseason. Players transacted over $230,000,000 in total NFT volume.

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Eliza Crichton-Stuart

Head of Operations

Big Time Generates Over $100 Million in Revenue Since Preseason

Innovative game developer Big Time Studios announced that its highly anticipated free-to-play multiplayer action/MMO RPG Big Time generated an astonishing $100 million in revenue.  Players transacted over $230 million in total volume, while not a single token was sold. These impressive figures demonstrate Big Time's growing popularity.

“Success in web3 gaming hinges on creating compelling experiences with a player-focused economy at its core,” said Ari Meilich, CEO of Big Time Studios.

Big Time Generates Over $100 Million in Revenue Since Preseason

More About Big Time?

Big Time combines the intense combat and dynamic gameplay of action RPGs like Diablo with the vast, explorative realms of MMOs like World of Warcraft.  Players are time travelers, plucked from the dying embers of the cosmos to join the ultimate crusade for mankind’s survival. The fabric of reality is tearing apart, and the epochs of history are colliding. Players fight to preserve the human legacy, in all its beauty and folly.  

Players engage in hard-fought battles through procedurally generated dungeons, accomplish objectives, and collect essential resources for crafting valuable virtual goods represented by Non-Fungible Tokens (NFTs).

Big Time Generates Over $100 Million in Revenue Since Preseason

No crypto tokens are sold, and this unique approach blends gaming excitement with the innovative world of digital collectibles: all collected in-game rather than given away or available for purchase outside the game. The only purchasable items are Time Crystals, the game’s non-crypto premium currency used for in-game activities like crafting, upgrading gear, recharging items, or accessing premium content.  

“Our fair launch strategy, with no tokens for the team or investors, underscores our dedication to a player-first gaming universe, where rewards are awarded solely through gameplay,” said Meilich.  

Big Time Generates Over $100 Million in Revenue Since Preseason

Big Time Tokens

Big Time Studios levels the playing field by prioritizing the player community through this novel approach. Tokens are collected through in-game activities, preventing non-players from purchasing their way to success. This commitment to fairness and inclusivity sets Big Time apart in the web3 and traditional gaming industries.

Big Time's successful Preseason launch continues to shatter doubts about the viability of web3 games, setting new standards for what is achievable. The game's entertainment value and economic incentives have captivated highly active players, dispelling skepticism and showcasing the immense potential of web3 gaming.

Big Time Generates Over $100 Million in Revenue Since Preseason

Final Thoughts

"We are a game company, first and foremost," Meilich stated. "Our biggest priority is delivering an amazing game with immersive gameplay. Players want entertainment value and a game that is Twitch-worthy. This approach has differentiated us, and in light of its recent successes, signals we're taking web3 gaming in the right direction," said Meilich, emphasizing Big Time Studios’ dedication to delivering high-quality game experiences. 

Big Time Generates Over $100 Million in Revenue Since Preseason

Looking ahead, new features and updates will further enhance the immersive gaming experience and ensure that Big Time continues to lead the web3 gaming industry. For early access and to dive into the adventure that awaits in Big Time, simply join the Big Time Discord community and ask for an access code here.


Press ReleaseInvestments

updated:

March 28th 2024

posted:

March 28th 2024

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