An exclusive interview with Kam Punia, the CEO and founder of Pixion Games we delve into the world of Fableborne.
Eliza Crichton-Stuart
Head of Operations
In an exclusive interview with Kam Punia, the CEO and founder of Pixion Games, we delve into the world of Fableborne, a groundbreaking mobile multiplayer game that combines action RPG and base-building genres. With a focus on user-generated content and player-controlled raiding, Fableborne sets a new standard in mobile gaming. Join us as we explore the insights, strategies, and exciting future prospects for Fableborne and the gaming industry as a whole.
Fableborne is a mobile multiplayer game that brings together two distinct genres: action RPG and base building. As Kam describes it, it's like "Clash of Clans meets Diablo" with a twist. Unlike traditional RPGs where game designers create the worlds, Fableborne empowers players to design and own their worlds. This emphasis on user-generated content forms an integral part of the core gameplay experience. Furthermore, players have unprecedented control during raids, making gameplay highly engaging.
One of the key differentiators for Fableborne is its commitment to the community from day one. In web3 gaming, Kam believes the community is at the heart of success. Pixion Games actively engages with its player base to gather qualitative and quantitative feedback, create brand champions, address UX challenges, and retain both long-term and new players.
The decision to focus on mobile gaming is rooted in accessibility and global reach. Mobile devices are ubiquitous, making gaming accessible to millions with just a few minutes and an internet connection. Emerging markets, where high-end gaming machines are scarce, show promising adoption of web3 and blockchain technologies. By targeting mobile, Pixion Games aims to lead the industry and tap into this vast potential.
Understanding the nature of mobile gaming, Fableborne offers short, snackable gaming sessions that can be completed in 5 minutes or less. This design approach aligns with the constant distractions and time constraints prevalent in mobile gaming.
Before Fableborn, Pixion Games explored real-time multiplayer games but realized the high costs associated with development and maintenance. They shifted their focus to asynchronous gameplay, which not only reduced expenses but also made gameplay more engaging. Players could now make tactical decisions, creating a more interactive experience.
Pixion Games employs a comprehensive approach to collect and utilize player feedback. Feedback is gathered from multiple sources, including qualitative data from the community, feedback forms, stealth tests, competitive analysis, and internal playtesting. They curate the feedback process by selecting players who can provide detailed and constructive input.
Kam is also enthusiastic about the broader web3 gaming industry. He says he sees a reinvigoration of creativity with new studios and technologies. The prospect of playing fresh and innovative games, as opposed to reskinned versions of existing titles, excites him.
Pixion Games is excited about the future of Fableborne, with plans for competitive features, new content, and continuous optimization. They aim to share more about their unchanged strategy, seeking feedback and collaboration within the web3 community.
For those eager to stay updated with the games development, you can check out their game page here.
Share this article and tag us on any of our socials to let us know.
updated:
September 27th 2023
posted:
June 20th 2023