Game Discovery News Recap June 23rd

Home

News

Game Discovery News Recap June 23rd

Game Discovery News Recap June 23rd

This week’s game discovery news covers Death Stranding 2's strong media presence, Steam sales insights by genre, Roblox’s new payout system, and pricing changes for Humble Choice.

The past week in game discovery and platform news summary from GameDiscoverCo highlighted a range of developments shaping how games are released, monetized, and discovered across the industry. From the strong media presence of Death Stranding 2 and the upcoming Donkey Kong Bananza to notable shifts in subscription pricing, payout models, and developer data access, the updates reflect ongoing changes in both consumer engagement and backend infrastructure. With new insights into Steam sales trends, PlayStation subscriber behavior, and emerging tax policies, the landscape continues to evolve for developers, publishers, and platform stakeholders alike.

Death Stranding 2 Tops Media Coverage 

Recent data from Footprints.gg shows that Death Stranding 2, which launched this week on PlayStation 5, topped traditional media coverage through June 24. The game’s visibility reflects sustained interest in high-profile console exclusives. Following closely is Donkey Kong Bananza, an upcoming title for the anticipated Nintendo Switch 2, which gained traction after being featured in the latest Nintendo Direct presentation. Other games that received notable media attention include Mario Kart World, Rematch, and Borderlands 4, each contributing to a week characterized by continued focus on major franchises and platform-led announcements.

Game Discovery Recap June 23rd

Game Discovery News Recap June 23rd

Steam Sales Analysis on Importance of Genres

A Reddit user’s detailed review of games released on Steam on a single day provided insight into early sales performance after a 16-day window. The analysis revealed that a large portion of games either sold no copies or earned under $500 in gross revenue. Only a small number of titles surpassed the $20,000 mark. The data suggests that genre selection and niche targeting play a significant role in the commercial viability of independent titles on the platform. Smaller, focused projects that serve specific player interests appear to perform more successfully than broader, less differentiated releases.

Game Discovery Recap June 23rd

Game Discovery News Recap June 23rd

PlayStation Plus Subscriber Trends

In an interview with Game File, a PlayStation Network executive shared that 81 percent of PlayStation Plus subscribers now own a PlayStation 5, a rise from 70 percent the previous year. This shift reflects the growing adoption of the current-generation console and has implications for content curation within the subscription service. The platform continues to focus on securing four to five independent titles per year as day-one additions, while also integrating older releases that are 12 to 18 months past launch. This approach balances fresh content with extended value from established games.

Game Discovery Recap June 23rd

Game Discovery News Recap June 23rd

Humble Choice Increases Subscription Prices

Humble Bundle has raised the price of its Humble Choice subscription in the United States. The monthly fee has increased from $11.99 to $14.99, while the annual plan now costs $154.99, up from $129. This pricing adjustment follows earlier changes in the European and Canadian markets and reflects broader trends in subscription-based digital services. Humble Choice continues to offer multiple Steam keys per month, and the company has indicated that more details on regional pricing structures will be made available to users.

Roblox Introduces New Creator Rewards Program

Roblox has implemented a new payout model known as the Creator Rewards program, which is designed to offer more transparency for developers. Unlike the previous system, which was closely tied to Robux-based in-app purchases, this program provides a distinct revenue path. Industry observers believe the move is, in part, a response to growing competition from platforms such as Fortnite that are attracting user-generated content creators. While some smaller developers may benefit from the change, early feedback suggests that larger studios could face more complex adjustments under the new model.

Game Discovery Recap June 23rd

Game Discovery News Recap June 23rd

Updates from Platform Services and Developers

PlayStation Plus has confirmed its basic-tier monthly games for July, which include Diablo IV, King of Fighters XV, and Jusant. Netflix, meanwhile, is in the process of removing over 20 games from its platform, including titles such as Hades and Monument Valley. Legal disputes among aspiring developers within platforms like Fortnite and Roblox continue to surface, with a growing number of lawsuits filed over content and IP conflicts. In the Discord community space, developers such as Janzen Madsen from Grow A Garden have noted significant user engagement, even when not officially part of Discord’s Server Discovery feature. His game’s server has over 550,000 active users, illustrating the presence and growth of unverified but highly active communities.

Roblox Grow a Garden Sees 16 Million CCUs

Game Discovery News Recap June 23rd

IO Interactive and Game Development Budgets

IO Interactive provided a rare glimpse into game development costs in a recent interview with Game Business. The studio indicated that Hitman (2016) had a production budget of approximately $100 million, while Hitman 2 came in around $60 million. The most recent entry, Hitman 3, was developed for about $20 million and achieved the highest Metacritic score among the trilogy. These figures suggest that more iterative and strategically scoped development cycles can result in both cost efficiency and critical success.

Steamworks API Enhancements for Developers

Valve has introduced updates to its Steamworks API that offer developers enhanced access to sales and key activation data. This improvement allows game creators to retrieve their own performance metrics more directly and efficiently. Previously, many third-party providers relied on HTML scraping to generate sales estimates, a practice that may now be less necessary. The new API tools also include improvements in tracking the activation of third-party keys, which may help studios gain clearer insights into distribution patterns and revenue sources.

Game Discovery News Recap June 23rd

Game Discovery News Recap June 23rd

Xbox Platform Strategy and Cross-Device Vision

Tom Warren of The Verge reported on Microsoft’s ongoing expansion of its Xbox ecosystem, which increasingly supports cross-device gameplay and cloud save integration. The strategy is seen as a response to the growing influence of SteamOS and the rising interest among original equipment manufacturers in hardware that bridges console and Windows PC gaming. Microsoft’s approach indicates a broader shift in how game platforms are positioning themselves in a multi-device, service-oriented environment.

Canada’s Digital Services Tax Comes Into Effect

Canada’s Digital Services Tax (DST), which applies a 3 percent levy on revenue generated through digital interaction with Canadian users, is now active, with initial payments due by the end of June. While the tax is directed at platform providers and not individual developers, it is expected to affect companies such as Valve that operate large-scale digital storefronts like Steam. The DST introduces a new regulatory consideration for international platforms doing business in Canada and may influence broader pricing and operational strategies.

Additional Market and Platform Developments

PlayStation is facing a consumer law lawsuit in the Netherlands, part of a trend in which players outside the United States are pursuing group legal action against gaming platforms. Newzoo’s latest market forecast estimates the global games industry will generate $188.9 billion in 2025, marking a 3.4 percent year-over-year increase. Steam has also announced backend updates aimed at improving localized store page content, allowing for better management of translated text and images.

Gaming Market Forecast Over $182 Billion

Game Discovery News Recap June 23rd

Conclusion

This week’s developments in game discovery and platform management reveal ongoing changes in how games are launched, monetized, and discovered. From new data access tools for developers and pricing shifts in subscription models to platform-wide payout changes and evolving cross-device strategies, the ecosystem continues to adapt to market demands and regulatory pressures. For developers and publishers alike, these shifts underscore the importance of strategic planning, niche focus, and responsiveness to both platform and audience dynamics. Here is a list of all the games mentioned:

  1. Death Stranding 2
  2. Donkey Kong Bananza
  3. Mario Kart World
  4. Fortnite
  5. Rematch
  6. Borderlands 4
  7. Diablo IV
  8. King of Fighters XV
  9. Jusant
  10. Hades
  11. Monument Valley
  12. Grow A Garden (Roblox)
  13. Hitman (2016)
  14. Hitman 2
  15. Hitman 3
Educational, Reports

Updated:

June 28th 2025

Posted:

June 28th 2025

Leaderboard

View All

Streaming