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Spellborne

Introduction

Spellborne feels familiar right away if you’ve played games like Pokémon, especially with its turn-based battles and monster capturing. The difference is that your monsters here have personalities, moods, and trust levels that affect how they perform, so taking care of them matters just as much as leveling up. Outside of battles, there’s plenty to sink into, like farming crops, crafting items, exploring different regions, trading with other players, and breeding for better traits.

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Overview

Spellborne is a monster-taming MMORPG that blends classic pixel art, Pokémon-inspired turn-based combat, and life-sim elements like farming, crafting, mini-games, and exploration. It is designed to be approachable while still offering depth for players who enjoy building teams, optimizing resources, and discovering secrets across a shared online world.

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Spellborne

Game Lore

The world of Spellborne is written around the idea that monsters are companions rather than disposable tools. They have likes and dislikes, they respond to how they’re treated, and their trust in the trainer shows up in how they perform. That tone runs through the story design, which pushes player choice more than a straight path. The team describes the structure as a “living tree” rather than a fixed ladder: two players may start in the same place but branch into different encounters, quest outcomes, and even monster personalities based on decisions, not just stats or rarity.

Gameplay

Players are swept into an ever-changing narrative in Spellborne, shaped by their in-game decisions. In the wilderness, they may encounter wild monsters, hunters, and teams, the latter two providing various rewarding challenges. Using a sync crystal, they can capture a wild monster, whereas fighting hunters and teams is an excellent way to train their monsters.

Monsters carry familiar stats like HP, Attack, Defense, Special Attack, Special Defense, Speed, and Stamina. What changes the feel is how trust layers onto those numbers. A bonded monster is more reliable and can unlock interactions that don’t exist for a neglected one, while a low-trust partner is more likely to misbehave or underperform when it matters. Both PvE and PvP exist, from casual skirmishes and boss-style encounters to competitive ladders that award seasonal chests.

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Spellborne

The adventurous can send their monsters on risky yet rewarding expeditions, which require providing sufficient health and stamina packs for their monsters' survival. Successful adventures offer ample experience for monsters, and a chance to score useful items for players. However, if an adventure goes south, monsters might get lost, leaving the players unable to access them.

Outside of combat, the loop leans on farming and crafting. Farming opens early and gives a steady way to grow crops used as food or ingredients. Crops have growth windows and can wither if ignored, though even then they still feed back into the system as compost, so time pressure doesn’t feel like a hard fail state. Feeding monsters their preferred food accelerates trust growth, which ties the cozy routine to battle readiness in a practical way. Crafting uses crops, mined minerals, and drops to produce consumables like heals, temporary buffs, and items that increase the odds of a capture.

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Spellborne

Mining and fishing give the other half of the ingredient chain. Mining nodes sit in caves and mountain routes and pay out ores and gems that feed into crystals and fertilizers. Fishing is deliberately calmer and plays as a timing mini-game, with the usual twist that some species only appear at certain times of day or under specific weather patterns.

Breeding covers the long game for players who enjoy optimization. Two compatible monsters can produce an egg that hatches into an offspring with inherited stats, traits, and the possibility of mutations. Personality and trust growth tendencies can carry over as well, which keeps breeding from being a narrow numbers exercise. Eggs take time to hatch, so it becomes a background project that quietly improves the roster over days and weeks rather than a one-and-done click. The goal isn’t just “a higher number,” but something that fits a preferred playstyle, from speed-focused glass cannons to sturdier anchors that can absorb a boss’s burst.

NFTs and Blockchain

Spellborne uses blockchain mainly for optional ownership and trading. Monsters can be minted into NFTs so they can be traded in or outside the game, and the minting cost adjusts based on factors like account age, monster breed supply, and how frequently a player mints. This system is meant to prevent flooding the market with low-value monsters. 

The game’s token, $BORNE, works as a utility token used across Spellborne and other upcoming Mon Studios titles. Players earn it through trading, PvP leagues, seasonal events, and guild wars, while it can be spent on marketplace transactions, progression items like the Stellar Pass, crafting or chest speed-ups, and as backing for guild-created tokens. 

There are also Apartment NFTs, which can be staked to earn Glory Points used for limited cosmetics and event items, and Guild Tokens, which guilds mint using $BORNE. Guild tokens influence internal decisions and can gain value if the guild performs well in seasonal wars or controls marketplace hubs.

How to Get Started

Spellborne is currently available to play directly through your browser, and will be available for both iOS and Android at a later date. The game is a free-to-play MMORPG, meaning players can enjoy the full scope of the game without needing to make any purchases. Every player embarks on their journey with a common monster, which, interestingly, is different from the typical starter monsters. This allows everyone to begin their adventure on an equal footing and explore the immersive world of Spellborne at their own pace.

About Spellborne

Studio

Mon Studios

Spellborne

Spellborne is a monster-collector RPG where you catch, raise, and battle creatures while managing farming, crafting, and progression at your own pace.

Developer

Mon Studios

Networks

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Status

Beta

Token

BORNE

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