Epic Games’ legal victory against Apple is prompting a $4.1 billion shift in mobile gaming revenues. Discover how developers stand to gain as app store fees evolve and power dynamics change.
By Eliza Crichton-Stuart
Updated May 30th 2025
Updated May 30th 2025
Epic Games' legal battle with Apple has resulted in a notable shift within the mobile gaming industry. While many users welcomed the return of Fortnite to the Apple App Store, the broader implications of the legal outcome are more consequential for game developers and publishers. With the U.S. Supreme Court declining to hear Apple’s appeal, the company is now required to allow developers to direct users to external payment options. This change ends Apple’s prohibition on "steering" and opens up new revenue possibilities for developers by allowing them to bypass in-app purchase fees historically imposed by the platform.
What Epic Games’ Legal Victory Means for Mobile
According to a recent analysis by SuperJoost, for more than a decade, the 30% commission on in-app purchases has defined the business model of mobile app platforms. Apple maintained this structure consistently, making only incremental adjustments in response to external pressure. These included fee reductions for small developers and subscription services after a certain period. However, the platform's rigid stance on external payments was a key reason for the removal of Fortnite from the App Store in 2020. Now, with regulatory bodies in various regions and legal decisions in the U.S., that longstanding framework is beginning to break down.
The financial implications of these changes are significant. For instance, Take-Two Interactive recently reported annual net bookings of $5.65 billion, with mobile contributing 51%, or roughly $2.88 billion. While not all of this revenue is processed through app stores, a large portion is. Assuming about 70% of mobile revenue is subject to platform fees, a 10-percentage-point drop in fees—from 30% to 20%—could translate into an additional $287 million in margin for the company. This figure is notable when compared to Take-Two’s EBITDA of $199 million for the year, suggesting that fee structure changes could substantially alter the company's profitability.
What Epic Games’ Legal Victory Means for Mobile
When the same logic is applied across the top 25 mobile game developers, the impact becomes even more pronounced. An estimated $4.1 billion could shift from platform holders like Apple and Google to developers. This redistribution of revenue could alter the balance of power within the mobile gaming ecosystem, giving developers more leverage and resources to invest in growth, innovation, and user acquisition strategies.
Rather than a price drop for consumers, the result may be increased value in terms of bundles, exclusive offers, and personalized promotions. Larger developers with existing digital storefronts and direct-to-consumer infrastructure are best positioned to benefit. They are likely to use this opportunity to reinforce user relationships and optimize engagement. This development may also lead to higher spending on user acquisition, particularly among well-funded studios, potentially widening the gap between major publishers and smaller developers.
In response to these regulatory and legal changes, Apple is expected to modify its commission structure selectively. One possible outcome is the introduction of a flat 20% fee for developers who continue using Apple’s payment infrastructure and forgo linking to external payment systems. This strategy would echo earlier moves by other platforms, such as Valve, which introduced tiered commission structures to maintain relationships with top-performing developers.
A shift in payment infrastructure could also influence Apple’s broader strategy. Speculation has emerged around the possibility of Apple acquiring Unity Technologies, a leading game engine provider. Unity currently powers more than 70% of mobile games and was prominently featured in the launch of Apple’s Vision Pro headset. Bringing Unity into the Apple ecosystem would not only consolidate Apple’s position in mobile game development but also prevent Unity from evolving into an independent distribution platform for developers seeking to go direct-to-consumer.
The acquisition would likely not attract significant regulatory scrutiny, as it does not directly affect consumer pricing or choice. Instead, it would be seen as a move to secure control over a critical part of the mobile game development pipeline and to maintain influence over monetization channels.
What Epic Games’ Legal Victory Means for Mobile
The legal and regulatory developments affecting app store fees are fundamentally changing the structure of the mobile gaming market. Developers now have more freedom to choose how they monetize their products, while platform holders must adapt their business models to remain competitive. This shift does not necessarily mean lower prices for players, but it does introduce more flexibility and potential value in how games are offered and sold.
Game makers are expected to reinvest the increased margins into user acquisition and retention efforts. While this will benefit large publishers with existing infrastructure and capital, smaller studios may find it increasingly difficult to compete for visibility and player engagement. Over time, the market could see further consolidation, with dominant players strengthening their positions.
Epic Games' courtroom success has catalyzed a reconfiguration of the mobile gaming ecosystem. The end of uniform platform fees marks a departure from over a decade of fixed economic structures. In their place, a more fragmented and competitive environment is emerging, where developers have greater autonomy and bargaining power. As platform fees continue to evolve under legal and regulatory pressure, the industry is entering a period of transition.
The central question going forward is not whether change will occur, but how quickly developers and platforms can adapt to the new conditions. The decisions made now will shape the future of mobile gaming distribution, monetization, and competition.
updated:
May 30th 2025
posted:
May 29th 2025