Details on the 500k $ALICE Token Airdrop

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My Neighbor Alice Showcases Chapter One

My Neighbor Alice Showcases Chapter One

My Neighbor Alice Chapter One introduces browser-native gameplay, Pudgy Penguins NFT support, and a new progression system. No downloads or wallets required.

My Neighbor Alice has released Chapter One: A New Adventure, introducing significant changes that mark a new phase for the game. For the first time, the game is fully playable directly in a browser, with no downloads or token ownership required. Players can access the experience instantly, as accounts and wallets are created passively in the background. This update reflects a shift toward web2-style accessibility while still preserving the core values of web3, including user ownership and decentralized progression.

 Details on the 500k $ALICE Token Airdrop

 Details on the 500k $ALICE Token Airdrop

My Neighbor Alice Showcases Chapter One

Set on the newly introduced island of Lummelunda, Chapter One forms the foundation for a broader open-world builder experience. One of the key updates is the debut of the Moxie system, which introduces a reworked XP-based progression model. This new system replaces earlier gameplay mechanics and is designed to support upcoming seasonal content. The Moxie system provides a structured approach to progression, aiming to streamline player advancement in future updates.

NFT Integration with Pudgy Penguins

A major feature of the update is the integration of Pudgy Penguins NFTs into the My Neighbor Alice universe. Approximately 40,000 NFTs from the Pudgy ecosystem are now playable in 3D within the game. These animated companions follow players throughout their journey, unlock exclusive quests, and grant access to special emotes and crafting tools. The collaboration demonstrates practical cross-project NFT interoperability in real-time gameplay, highlighting the potential of web3 technology within digital gaming environments.

Pudgy Penguins Partners with My Neighbor Alice

My Neighbor Alice Showcases Chapter One

Infrastructure and Gameplay Efficiency

The game is built on Chromia, a blockchain platform that supports fully on-chain infrastructure. All player data and world states are stored natively on-chain, rather than relying on traditional backend servers. Chromia’s relational database model and gasless transaction system contribute to a seamless gameplay experience, reducing common performance and usability issues often found in blockchain-based games.

Rewards and Incentives for Players

To support the launch, My Neighbor Alice has introduced a major incentive initiative through a 500,000 $ALICE token airdrop campaign. The new Rewards Board system allows players to earn tokens by completing daily logins, participating in quests, and engaging in social activities. These rewards are directly connected to in-game actions, reinforcing the game’s play-to-earn model without compromising ease of access.

My Neighbor Alice Reveals 500k Token Airdrop

My Neighbor Alice Showcases Chapter One

Final Thoughts

According to Steve Haßenpflug, Vice President of Games at My Neighbor Alice, this release serves as a practical example of how web3 gaming can become more accessible. By removing traditional onboarding barriers and focusing on gameplay-first experiences, the update aligns with a broader effort to bring web3 games to mainstream audiences. With ongoing development and new collaborations expected, Chapter One establishes the foundation for a live and evolving world that blends creative building, multiplayer interaction, and blockchain-based digital ownership—all within a single browser tab.

Source: Juice

Game Updates

Updated:

June 22nd 2025

Posted:

June 22nd 2025

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