Domi Online begins a new public playtest from September 17–28, offering gameplay updates, system improvements, and bug bounty rewards in $AVAX and $DOMI tokens.
The team behind Domi Online, a free-to-play web3 MMORPG, has launched a new public playtest that runs from September 17 to September 28 at 6 PM BST. This session provides players with the opportunity to experience recently developed features while also contributing to the improvement of the game by reporting issues. In return, participants can earn rewards in $AVAX or $DOMI tokens through the game’s bug bounty system.
Domi Online Opens Public Playtest
Domi Online is a medieval fantasy MMORPG that integrates play-to-earn mechanics with blockchain technology. It differs from traditional online role-playing games by removing level and skill caps, allowing players to progress without restrictions. The world can be explored through third-person combat in both PvE and PvP modes, while professions provide additional avenues for development.
The game also introduces a risk-based system that heightens the stakes of exploration and combat. When characters die, they face the possibility of losing equipment and even experience points, which can result in a reduction in level. This design choice sets Domi Online apart from many other MMOs by introducing long-term consequences for in-game decisions.
Following a test period in December 2024 that centered largely on leaderboard rewards, the developers have now moved toward a broader approach that emphasizes bug discovery and feedback. This transition marks a step closer to the anticipated open alpha release.
Domi Online Opens Public Playtest
The current public playtest incorporates a number of upgrades intended to improve both gameplay and performance. The world map has been expanded with new art and divided into sections, called world chunks, which help deliver smoother performance. Environmental details, including landscapes and foliage, have also been updated to create a more polished setting.
Combat has undergone several changes, with enemy non-player characters now demonstrating more advanced pathfinding and the ability to counter player strategies more effectively. Enemies are also organized by tiers, with higher-level adversaries displaying more aggressive behavior. These adjustments are intended to create a more challenging combat experience.
The loot system has been redesigned to provide improved item drops and more flexible interactions between players, including the possibility of sharing or taking items. Professions now include additional recipes and craftable items, extending the options available for character progression.
A notable feature introduced in this test is the Conquest Guild system. This addition provides a dedicated location where players can complete combat-related tasks to earn rewards. On the technical side, server stability has been enhanced, and server-sided NPC culling has been implemented to optimize memory use. The test build also includes refinements to the interface, social features, and overall balance.
Domi Online Opens Public Playtest
In this playtest, players have the opportunity to participate in a bug bounty program that offers rewards in $AVAX and $DOMI tokens. The total size of the pool has not been disclosed, but eligibility depends on reporting high-impact bugs that have not previously been identified. Reports can be submitted directly through the in-game reporting tool or by posting details in the official Discord server. Screenshots and reproduction steps are encouraged to assist the development team in resolving issues.
Participation in the Domi Online playtest is free and open to all. Players can access the game by visiting the official website and downloading the Windows launcher. The session is scheduled to end on September 28 at 6 PM BST, and a future release on Steam is planned.
This test may be the final opportunity for the community to engage with the game before the open alpha becomes available. By joining, players can explore the world, experiment with its systems, and contribute to its development through feedback and bug reporting. The risk-oriented design, which allows for both progress and setbacks, offers an experience that distinguishes Domi Online within the play-to-earn and web3 gaming landscape.
What is Domi Online?
Domi Online is a free-to-play web3 MMORPG set in a medieval fantasy world. The game allows players to explore diverse environments, engage in PvE and PvP combat, and develop characters without level or skill caps. It also includes professions, crafting, and a risk-based progression system where death can result in the loss of equipment or experience.
When does the latest public playtest run?
The newest public playtest runs from September 17 to September 28 at 6 PM BST. Players can join during this period to test new features, explore the game world, and report bugs for potential rewards.
How can players participate in the public playtest?
Anyone can join by visiting the official Domi Online website and downloading the Windows launcher. The game is free to access, and a future Steam release is planned. Players can log in, explore the world, and engage with new systems introduced in the latest build.
What new features are included in the playtest?
The current public playtest introduces several updates, including a new Conquest Guild system, expanded professions, revamped loot mechanics, enhanced combat, improved world map art, visual and environmental upgrades, world chunks for smoother performance, and server stability improvements.
What is the bug bounty program and how does it work?
The playtest includes a bug bounty reward system offering $AVAX and $DOMI tokens. Players who report previously unidentified, high-impact bugs through the in-game reporting tool or Discord server can earn a share of the bounty pool. Detailed reports with screenshots and reproduction steps are recommended.
Are there any restrictions or requirements for gameplay?
There are no level or skill caps, and players can freely explore the game world. However, the game features a risk-based system where dying may result in the loss of gear or experience points, making progression dependent on careful play.
Where can players report bugs during the playtest?
Bugs can be reported in-game using the F12 reporting function or on the official Domi Online Discord server. Players are encouraged to provide detailed descriptions, screenshots, and steps to reproduce the issue.
Will this be the last public playtest before the open alpha?
The current playtest may serve as the final public test before the open alpha release. Participating players have the opportunity to provide feedback, help identify issues, and experience the latest version of the game ahead of its broader launch.
Is Domi Online a play-to-earn game?
Yes, Domi Online integrates play-to-earn mechanics through its web3 system, allowing players to earn cryptocurrency rewards, such as $AVAX and $DOMI tokens, by participating in events, completing tasks, or reporting bugs during the public playtest.
About the author
Eliza Crichton-Stuart
Head of Operations
Updated:
September 19th 2025
Posted:
September 19th 2025