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METAL EDEN

Introduction

Craving intense cybernetic warfare with a dystopian edge? METAL EDEN delivers adrenaline-fueled FPS action as you navigate the treacherous corridors of an orbital metropolis gone wrong. Developer Reikon Games crafts a high-stakes rescue mission where every encounter with the mechanical ENGINEERS could be your last, blending fast-paced shooter mechanics with a gripping sci-fi narrative.

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Overview

METAL EDEN positions itself as a pure adrenaline rush in the crowded FPS landscape, focusing on cybernetic combat within the confines of MOEBIUS—a massive orbital city that has transformed from humanity's beacon of hope into a mechanical nightmare. Players assume control of ASKA, an advanced HYPER UNIT tasked with what amounts to a suicide mission: extracting civilian COREs from the depths of this technological labyrinth.

The game's premise centers on humanity's desperate attempt to reclaim what remains of their people from a city-sized trap floating in space. MOEBIUS represents both architectural marvel and existential threat, its vast corridors and chambers now patrolled by hostile mechanical entities known as the ENGINEERS. This setting creates a claustrophobic atmosphere where every corner could conceal deadly opposition.

Reikon Games brings their expertise in atmospheric game design to bear on this project, crafting environments that feel both futuristic and ominously familiar. The orbital city serves as more than just a backdrop—it becomes a character in its own right, with its own dark secrets waiting to be uncovered.

What Makes METAL EDEN's Combat Unique?

The shooter mechanics in METAL EDEN revolve around cybernetic warfare, where traditional gunplay meets advanced technological augmentation. Players engage the ENGINEERS through tactical combat that emphasizes both precision shooting and strategic positioning within the city's complex architecture.

Key combat features include:

  • Cybernetic weapon systems
  • HYPER UNIT augmentations
  • Environmental interaction mechanics
  • ENGINEER AI behavior patterns
  • Tactical positioning elements

METAL EDEN

The ENGINEERS themselves represent a significant design achievement, functioning as both individual threats and components of a larger mechanical ecosystem. Their behavior patterns suggest sophisticated AI programming that adapts to player strategies, making each encounter feel dynamic rather than scripted.

Exploring the Orbital City MOEBIUS

MOEBIUS stands as one of gaming's most ambitious single-location settings, presenting players with a fully realized orbital habitat that spans multiple districts and levels. The city's design philosophy emphasizes vertical exploration alongside traditional horizontal movement, creating three-dimensional combat spaces that reward spatial awareness.

METAL EDEN

The architecture itself tells the story of humanity's greatest achievement turned into their greatest trap. Industrial sectors blend with residential areas, while maintenance tunnels connect to grand civic spaces, each area presenting unique tactical challenges and environmental storytelling opportunities.

Navigation through MOEBIUS requires both combat prowess and puzzle-solving skills, as players must understand the city's systems to progress through increasingly dangerous areas. The environment design supports multiple approaches to objectives, allowing for both direct assault and more tactical infiltration strategies.

Technical Achievement and Visual Design

METAL EDEN leverages modern gaming hardware to create detailed environments that showcase the scale and complexity of the orbital city. The visual design balances industrial functionality with the grandeur befitting humanity's greatest engineering achievement, creating spaces that feel both lived-in and alien.

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The game's technical implementation supports the demanding requirements of large-scale environment rendering while maintaining the smooth performance essential for responsive FPS gameplay. Character animations and weapon systems demonstrate particular attention to detail, with cybernetic elements seamlessly integrated into familiar shooter mechanics.

Audio design complements the visual presentation through atmospheric soundscapes that emphasize the isolation and danger of the orbital environment. The mechanical sounds of the ENGINEERS create tension, while environmental audio helps players navigate the complex three-dimensional spaces of MOEBIUS.

The CORE Rescue Mission

The central gameplay loop revolves around locating and extracting civilian COREs throughout the orbital city, creating objective-based missions that drive exploration and combat encounters. This rescue element adds narrative weight to the action, transforming what could be simple corridor shooting into a meaningful struggle for human survival.

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Each CORE represents not just a gameplay objective but a story element, connecting players to the human cost of MOEBIUS's transformation into a mechanical trap. The extraction mechanics require both combat skill and environmental awareness, as players must safely navigate hostile territory while protecting their rescued objectives.

The suicide mission framing creates natural tension and urgency, suggesting that success comes at significant personal cost. This narrative framework supports the high-intensity gameplay while providing emotional context for the relentless action sequences.

RequirementMinimumRecommended
OSWin 10 (64 bit) or later (Win 11 recommended for Intel 12th and 13th gen CPUs)Win 10 (64 bit) or later (Win 11 recommended for Intel 12th and 13th gen CPUs)
ProcessorAMD Ryzen 7 3700X / Intel Core i7 10700KAMD Ryzen 7 5700X / Intel Core i7 12700K
Memory16 GB RAM16 GB RAM
GraphicsNVIDIA RTX 2060 SUPER / AMD RX 6600NVIDIA RTX 3080 / AMD RX 6800
DirectXVersion 12Version 12
Storage25 GB available space25 GB available space

Conclusion

METAL EDEN establishes itself as a focused sci-fi shooter that prioritizes atmospheric world-building and intense cybernetic combat. The orbital city setting provides a unique backdrop for FPS action, while the CORE rescue mission adds meaningful objectives beyond simple elimination targets. With its combination of advanced AI opponents, complex environmental design, and compelling narrative framework, the game offers shooter enthusiasts a distinctive take on futuristic warfare within a carefully crafted dystopian setting.

About METAL EDEN

Studio

Reikon Games

Release Date

September 2nd 2025

METAL EDEN

A cybernetic sci-fi shooter where you pilot the HYPER UNIT ASKA on a rescue mission through the deadly orbital city MOEBIUS.

Developer


Reikon Games

Platforms


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