From the twisted mind of Justin Roiland comes a shooter experience unlike any other. High On Life transforms the traditional FPS formula by making your weapons the stars of the show—literally talking, wise-cracking alien guns with distinct personalities. This action-adventure romp delivers irreverent humor alongside solid gunplay mechanics, creating a uniquely entertaining bounty hunting adventure across bizarre alien worlds.
High On Life stands as Squanch Games' ambitious debut into the first-person shooter genre, blending traditional gunplay with an unprecedented narrative twist. Players step into the role of a directionless high school graduate whose mundane existence gets dramatically upended when an alien cartel invades Earth with plans to harvest humans as recreational drugs. The game's core innovation lies in its talking weapon system, where each firearm possesses a unique personality, backstory, and arsenal of abilities that evolve throughout the adventure.
The shooter mechanics feel deliberately familiar yet refreshingly enhanced by the constant chatter and commentary from your arsenal as you fight against the G3 cartel. Combat encounters require strategic weapon switching as each gun excels in different scenarios, while platforming sequences utilize special weapon abilities for traversal. This creates a gameplay loop that consistently rewards experimentation and adaptation rather than relying on a single preferred weapon throughout the entire campaign.
The talking gun concept transcends mere novelty, fundamentally altering how players approach combat encounters. Each weapon, from the shotgun-style Gus to the precision-focused Kenny, delivers distinct tactical advantages alongside personality-driven dialogue that responds dynamically to player actions and environmental situations.
High On Life Gameplay
Combat scenarios demand more than accurate shooting, requiring players to master each weapon's secondary functions. Gus can launch players across gaps with his shotgun blast, while other firearms offer grappling mechanics, shield generation, and area-of-effect attacks. This multi-layered approach ensures that encounters remain engaging throughout the campaign's duration.
The game's world-building draws heavily from Roiland's distinctive aesthetic sensibilities, creating environments that feel simultaneously alien and oddly familiar. Players traverse multiple planets, each designed with unique visual themes and gameplay challenges that showcase the versatility of the talking weapon system.
High On Life Gameplay
Bounty hunting missions serve as the primary narrative vehicle, sending players across diverse locations to eliminate members of Garmantuous's criminal organization. Each target presents unique combat scenarios and environmental puzzles that require creative application of weapon abilities. The progression system rewards thorough exploration, encouraging players to discover hidden areas and collect various upgrades scattered throughout each world.
High On Life's success heavily depends on its voice acting and comedic timing, areas where the game demonstrates considerable strength. The weapons' personalities emerge through expertly delivered dialogue that maintains consistency with Roiland's established comedic style while avoiding repetitive or annoying chatter during extended play sessions.
High On Life Gameplay
The sound design extends beyond voice work, incorporating weapon-specific audio cues, environmental soundscapes, and musical compositions that complement the game's irreverent tone. Each gun's firing sounds reflect their individual personalities, while ambient audio helps establish the distinct atmosphere of various alien locations.
Cross-platform availability ensures accessibility across PC, Xbox, and PlayStation systems, with each version optimized for its respective hardware capabilities. The game supports standard controller configurations while offering customization options for players who prefer alternative control schemes.
High On Life Gameplay
Visual performance scales appropriately across different hardware specifications, maintaining the distinctive art style while adapting graphical fidelity to match system capabilities. Loading times remain reasonable across all platforms, ensuring smooth transitions between combat encounters and exploration segments.
Requirement | Minimum | Recommended |
---|---|---|
OS | Windows 10 64-bit | Windows 10 64-bit |
Processor | Intel(R) Core(TM) i5-4430K CPU @ 3.00GHz (4 CPUs) | Intel(R) Core(TM) i5-6402p CPU @ 2.80GHz (4 CPUs) / AMD Ryzen 5 2600 (3.4 GHz) |
Memory | 8 GB RAM | 8 GB RAM |
Graphics | NVIDIA GeForce GTX 1060 (3GB)/AMD Radeon R9 290x (4GB) | NVIDIA GeForce RTX 2060 (6GB)/AMD RX 5600 XT (6GB) |
DirectX | Version 11 | Version 12 |
Storage | - | 59 GB available space |
High On Life delivers a memorable shooter experience that succeeds through creative weapon design, solid comedic writing, and engaging world exploration. The talking gun concept proves more than a gimmick, fundamentally enhancing both combat mechanics and narrative delivery. Players seeking an action-adventure shooter with genuine personality will find this intergalactic bounty hunting adventure offers substantial entertainment value through its unique blend of humor and gunplay.
About High On Life
Studio
Squanch Games, Inc.
Release Date
December 13th 2022