Somnia Builder, powered by Sequence, introduces a low-code solution for creating scalable, fully on-chain web3 games. Learn how the platform supports seamless development.
The development of web3 games is entering a new phase with the launch of Somnia Builder, a low-code platform designed to simplify and accelerate the creation of fully on-chain virtual experiences. Backed by Sequence and operating on the high-performance Somnia blockchain, the platform offers a comprehensive solution for developers, allowing them to build, deploy, and scale immersive digital environments without managing the complexities traditionally associated with blockchain infrastructure.
Somnia Builder Launches with Sequence
Until now, building a web3 game often involved assembling multiple tools and systems from different providers, which led to fragmented workflows and extended development timelines. Developers typically had to integrate wallets, smart contracts, gas relayers, analytics systems, and marketplaces individually. Somnia Builder addresses this fragmentation by combining these tools into one unified development environment. The platform enables teams to go from concept to launch in significantly less time, supporting the needs of real-time, user-owned applications from day one.
Somnia Builder runs on the Somnia blockchain, a purpose-built, EVM-compatible Layer 1 network designed for real-time, mass-consumer applications. The blockchain is engineered to handle more than one million transactions per second and offers sub-second finality, making it well suited for web3 games, metaverses, and social platforms. The performance of the network has been demonstrated through its testnet, Shannon, which has processed over one billion transactions. This level of throughput confirms the network’s readiness for large-scale production use and gives developers confidence in its reliability and speed.
Somnia Builder Launches with Sequence
Somnia Builder offers a low-code interface that enables developers and game designers to package assets, define game logic, and deploy experiences without the need to write smart contracts or manage backend systems. This interface allows creators to transform digital assets into tokenized, interoperable components, helping them build games and environments that can interact seamlessly across the broader web3 ecosystem. The low-code approach reduces the technical barrier to entry and supports the development of composable, on-chain experiences with greater efficiency.
Somnia Builder Launches with Sequence
The platform is powered by Sequence, a modular and open source web3 stack trusted by leading developers and game studios. Sequence handles the underlying blockchain infrastructure, including wallets, smart contract deployment, analytics, marketplaces, and transaction relayers.
It supports login options through familiar platforms like Google, Apple, Facebook, and Epic Games, removing the need for browser extensions. Transactions are processed without gas fees, and players retain ownership of their assets from the beginning. Sequence also offers development kits for Unity, Unreal Engine, React Native, and TypeScript, enabling easy integration into existing development workflows.
According to Sam Barberie, Head of Strategy and Partnerships at Sequence, the integration of Sequence with Somnia’s Layer 1 architecture represents a significant advancement in on-chain game development. He emphasized that the platform allows teams to build production-ready, real-time applications without needing deep expertise in blockchain technology.
Somnia Builder Launches with Sequence
Somnia Builder supports the creation of dynamic economies within games. Developers can mint digital assets at low cost, enable in-game trading of items and land, and set custom royalties for both primary and secondary sales. The infrastructure allows assets and logic to function across multiple games and environments, promoting interoperability within the web3 ecosystem.
Real-time analytics are built into the platform, offering insights into player engagement and game performance. The use of Sequence Blueprints also allows for rapid deployment of smart contracts, contributing to faster iteration and testing during development.
Several web3 games are already being built using Somnia Builder and Sequence. Titles such as Sparkball, Netherak Demons, Maelstrom, and Masks of the Void have joined the Somnia ecosystem, taking advantage of the platform’s development tools and infrastructure.
Many of these projects are supported by Dream Catalyst, a $10 million game accelerator led by Uprising Labs. The accelerator provides selected teams with funding, mentorship, infrastructure, and go-to-market support, helping them bring their games to life more efficiently.
Uprising Labs has integrated Sequence wallets across its backend systems and upcoming titles, aiming to deliver a more accessible and seamless player experience. This adoption reflects growing industry confidence in the combined infrastructure offered by Somnia and Sequence.
Somnia Builder Launches with Sequence
In addition to developer adoption, the platform is supported by Google Cloud, which partners with both Somnia and Sequence. Google Cloud contributes enterprise-grade infrastructure, security, and scalability to the ecosystem, helping ensure that web3 games built with Somnia Builder are prepared for mainstream adoption. This collaboration reinforces the credibility of the platform and highlights its readiness for high-volume, consumer-facing applications.
Somnia Builder is positioned as a starting point for developers, creators, and game studios interested in building fully on-chain, player-owned games and experiences. With Sequence managing the complexities of blockchain infrastructure and Somnia delivering the performance needed for real-time applications, the platform offers a streamlined path from development to deployment. As the web3 gaming landscape continues to evolve, Somnia Builder presents a practical and scalable solution for teams aiming to create immersive, interoperable digital environments.
About the author
Eliza Crichton-Stuart
Head of Operations
Updated:
July 17th 2025
Posted:
July 17th 2025