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Riot Games Lays Off Half of 2XKO Team: What It Means for the Fighting Game

Riot Games has laid off a significant portion of the 2XKO development team. Here’s what happened, why it matters, and what it means for the game’s future.

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Updated Feb 10, 2026

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Riot Games has confirmed a substantial round of layoffs affecting its upcoming fighting game 2XKO, with reports indicating that roughly half of the project’s team has been let go. The cuts are part of a broader restructuring effort at Riot and represent one of the most significant changes to the 2XKO project since its reveal.

According to multiple reports, approximately 70 to 80 developers were affected, spanning roles across design, engineering, production and support. Riot has stated that the decision was not driven by dissatisfaction with the game itself, but rather by a reassessment of team structure and long-term sustainability.

What Happened to the 2XKO Team

The layoffs reportedly impacted around 50 percent of the 2XKO development staff. Riot described the move as a step toward “right-sizing” the team, following internal evaluations of scope, timelines and production needs.

In public statements, Riot emphasized that 2XKO remains in active development and that the project has not been canceled or put on hold. However, the scale of the layoffs suggests a significant shift in how the game will be produced moving forward.

Why Riot Made the Cuts

Riot Games has framed the layoffs as part of a wider effort to focus resources and reduce operational complexity. Over the past year, the company has adjusted staffing across multiple teams, reflecting broader industry trends as studios respond to rising development costs and changing market conditions.

For 2XKO specifically, reports suggest the team was initially staffed to support a more aggressive development pace and external showcase schedule. With those plans evolving, Riot appears to be consolidating the project around a smaller, more focused core team.

Impact on 2XKO’s Development

While Riot maintains that development is ongoing, the layoffs raise questions about timelines and scope. A reduced team may mean:

  • Slower iteration on characters and systems
  • Fewer large-scale public playtests
  • A more cautious rollout strategy

That said, Riot has a track record of supporting long-term projects with extended development cycles. The company has reiterated its commitment to quality and competitive integrity, particularly given 2XKO’s positioning within the fighting game community.

Community Reaction and Concerns

Reaction from the fighting game community has been mixed. Some players have expressed concern about potential delays or reduced support, while others see the move as a pragmatic adjustment rather than a sign of trouble.

Developers affected by the layoffs have shared messages online highlighting their work on the project and thanking the community, underscoring the human impact behind the decision.

What This Means Going Forward

For now, Riot has not announced changes to 2XKO’s release window or core vision. The game is still expected to receive future updates and public play opportunities, though the cadence may change.

The layoffs do, however, signal a more measured approach. Rather than pushing rapid expansion, Riot appears to be prioritizing stability and long-term viability, even if that comes at the cost of momentum in the short term.

Final Thoughts

Riot Games’ decision to lay off a large portion of the 2XKO team is a reminder of how volatile modern game development can be, even for high-profile projects backed by major publishers. While the game itself remains alive, the restructuring marks a turning point in its development journey.

Whether 2XKO emerges stronger from this shift will depend on how effectively Riot’s remaining team can maintain progress and trust with the community. For now, the focus appears to be on recalibration rather than expansion, as Riot navigates a challenging period for both the studio and the wider industry.

2XKO Layoffs FAQ

Did Riot Games cancel 2XKO?

No. Riot Games has confirmed that 2XKO is still in active development. The layoffs affected the team size, not the status of the project itself.

How many people were laid off from the 2XKO team?

Reports indicate that roughly 70 to 80 employees were laid off, representing approximately half of the 2XKO development team.

Why did Riot Games lay off part of the 2XKO team?

Riot has stated that the layoffs were part of a broader restructuring effort aimed at right-sizing teams and improving long-term sustainability. The decision was not based on the quality or direction of 2XKO.

Will the layoffs delay 2XKO’s release?

Riot has not confirmed any changes to 2XKO’s release timeline. However, a reduced team may affect development pace, even if no official delay has been announced.

Is 2XKO still planned as a competitive fighting game?

Yes. Riot has reiterated its commitment to 2XKO’s core vision as a competitive fighting game designed for long-term support within the fighting game community.

Will 2XKO still receive public tests or betas?

Riot has not provided updated details on future playtests following the layoffs. Public testing opportunities may continue, but their frequency or scope could change.

Were other Riot Games teams affected by layoffs?

Yes. The 2XKO layoffs are part of a wider set of staffing reductions across Riot Games as the company adjusts its structure and priorities.

What does this mean for players interested in 2XKO?

For players, the immediate takeaway is that development is ongoing, but expectations around release timing and update cadence may need to be tempered until Riot shares more concrete plans.

 

Game Updates

updated

February 10th 2026

posted

February 10th 2026