Undead Citadel hits PlayStation VR2 on June 26. Dive into brutal VR melee combat, explore a plague-ridden medieval world, and take on the undead in this immersive VR action game from Dark Curry.
Dark Curry’s long-awaited VR action title Undead Citadel finally lands on PlayStation VR2 (PS VR2) on June 26, 2025, bringing with it a full arsenal of medieval weapons, physics-driven combat, and hordes of undead enemies. Originally revealed as a VR-exclusive project, Undead Citadel has been built from the ground up for virtual reality, and its PS VR2 version takes full advantage of the hardware to deliver a visceral melee experience.
PS VR2 Adds Undead Citadel
Set in a dark, plague-infested medieval world, Undead Citadel puts players in the boots of a lone warrior fighting through the ruins of a cursed stronghold. Whether it’s hacking through zombies with a broadsword, blocking with a shield, or nailing a perfect headshot with a bow, every move is tracked 1:1 with your hands. The game features over 75 weapons, including swords, axes, war hammers, and bows, all designed to feel weighty and responsive thanks to the physics-based combat system.
Undead Citadel isn’t just a combat sandbox — there’s a full story campaign built around handcrafted environments, environmental puzzles, and lore scattered throughout the world. The dev team says every encounter has been designed to reward careful timing and positioning rather than button mashing. In other words, flailing won’t get you far.
Outside the campaign, players can take on endless waves of enemies in Horde Mode, perfect for score-chasers looking for a challenge. There’s also an Armory where you can test every weapon in a sandbox setting to get a feel for your favorites. On top of that, potions add a bit of chaos and strategy. Need to slow time mid-fight? Freeze enemies on the spot? Or boost your strength for a few seconds? There’s a potion for that.
PS VR2 Adds Undead Citadel
One of the biggest draws of Undead Citadel on PlayStation VR2 is how well it uses the hardware. Combat is responsive and grounded, with little to no input delay. The game runs at 90Hz, offering smooth movement and quick turns — a must for VR comfort and a key detail for players who are sensitive to motion.
The PS VR2’s adaptive triggers give each weapon a more tactile feel. Pulling back a bowstring or gripping a sword adds just a bit of resistance that helps sell the illusion. There’s also headset haptics — subtle pulses that kick in when you take damage or interact with the environment. These features don’t scream for attention, but they quietly add a layer of immersion that makes the combat feel more connected to your actions.
PS VR2 Adds Undead Citadel
According to Dark Curry co-founder Daniel Solís, Undead Citadel has been a passion project aimed at delivering a VR experience where every swing and block feels meaningful. That vision has shaped everything from the physics engine to the game’s pacing. There’s no floaty hit detection or random button combos — it’s all about movement, timing, and impact.
The PS VR2 version is the only one with adaptive trigger feedback and headset haptics, making it the most immersive way to play. While the game keeps things simple on the surface — kill zombies, survive, repeat — it’s the depth of the combat system and how tightly it’s integrated with VR tech that sets it apart.
Undead Citadel launches on June 26 for $29.99 and will be available through the PlayStation platform. If you’ve been waiting for a gritty, grounded melee VR game that makes full use of the PS VR2’s hardware, this might be the one to watch. You can wishlist it now and get ready to test your reflexes against the undead.
About the author
Eliza Crichton-Stuart
Head of Operations
Updated:
June 23rd 2025
Posted:
June 23rd 2025