Netflix has announced that Seattle-based game studio Spry Fox will return to independent ownership under its co-founders, David Edery and Daniel Cook. The studio, which Netflix acquired in 2022, had been working on the massively multiplayer online game Spirit Crossing. With the spin-off, Spry Fox will regain full control of its operations while Netflix will continue to publish Spirit Crossing on mobile platforms. The studio will also be free to expand the game to other platforms.
Edery commented on the transition, stating that the move allows Spirit Crossing to reach more players across multiple platforms, aligning with the game’s mission to connect people and inspire positive interactions. Netflix has not publicly commented on its decision to sell the studio back to its founders.
Changes in Netflix’s Gaming Strategy
The sale of Spry Fox follows broader shifts in Netflix’s approach to in-house game development. In 2024, the company shut down Team Blue, a California-based studio comprised of industry veterans from Halo, Call of Duty, and God of War. Team Blue’s closure, like the Spry Fox spin-off, reflected changes in Netflix’s internal priorities, as some projects no longer fit the company’s adjusted gaming focus.
While Netflix has scaled back its internal game development, the company continues to invest selectively in gaming, focusing on partnerships and publishing rather than expanding large-scale internal studios. Industry observers note that this strategy allows Netflix to maintain a presence in the gaming market without committing to full-scale, high-budget internal development.
Future of Spirit Crossing
Despite leaving Netflix’s internal studio system, Spry Fox remains fully committed to Spirit Crossing. The game is expected to continue development under the studio’s guidance, with Netflix serving as publisher on mobile. Spry Fox now has the opportunity to seek additional platforms for the game, potentially broadening its reach. The partnership reflects a hybrid approach in which independent studios maintain creative control while leveraging larger publishers for distribution.
Implications for Web3 and Gaming Partnerships
The Spry Fox transition highlights a growing trend of partnerships between independent studios and major entertainment platforms, including web3 and blockchain-based gaming initiatives. By focusing on publishing agreements rather than internal development, companies like Netflix can support projects without extensive overhead while giving studios flexibility to explore web3 features and cross-platform releases.
Source: Game File
Frequently Asked Questions (FAQs)
Why is Netflix selling Spry Fox back to its founders?
Netflix’s decision reflects a broader adjustment in its gaming strategy, prioritizing selective partnerships and publishing over large-scale internal development. Spry Fox’s projects no longer fully aligned with Netflix’s internal priorities.
Will Spirit Crossing still be released on Netflix?
Yes, Netflix will continue to publish Spirit Crossing on mobile platforms. Spry Fox can also expand the game to additional platforms independently.
Is Spry Fox shutting down?
No, the studio is returning to independent ownership and will continue operations. Only Team Blue, another Netflix studio, was fully shut down in 2024.
What does this mean for web3 or blockchain gaming?
The move demonstrates a trend where independent studios have flexibility to explore web3 and other modern gaming features while still partnering with larger publishers for distribution.
Who are the founders of Spry Fox?
David Edery and Daniel Cook co-founded Spry Fox in 2010 and are now resuming full ownership of the studio.


