According to Stream Hatchet, October 2025 saw League of Legends maintain its position as the most-streamed game worldwide. The game reached 213 million hours watched, marking a 30% increase from September. This boost is attributed to the ongoing League of Legends World Championships, which continue to draw massive audiences on Twitch and other major streaming platforms outside China. The title’s consistent presence at the top underscores Riot Games’ ability to sustain long-term engagement with its player base and streaming communities.
GTA V Remains a Consistent Favorite
Grand Theft Auto V continued to perform strongly, securing the second spot with 164 million hours watched. Despite being an older title, GTA V remains a staple in the streaming ecosystem, largely driven by roleplay servers and content creators who regularly generate new narratives and experiences. Its consistent presence near the top of the rankings highlights the game’s enduring appeal and versatility in livestream content.
Battlefield 6 Makes a Notable Entry
New releases also made a significant impact in October. Battlefield 6, released on October 10, entered the Top 10 with 43.9 million hours watched, making it the highest-ranking new entry for the month. Its free-to-play spinoff, Battlefield REDSEC, contributed an additional 10.6 million hours, demonstrating the popularity of multiplayer shooters and the effectiveness of early streaming engagement. The entry of Battlefield 6 into the top ranks shows that high-profile releases can quickly generate significant viewership even in a crowded streaming landscape.
Rising Titles and Late-Month Releases
Other notable entries in October include ARC Raiders, which launched on October 30 and still managed to reach #17 with 20.7 million hours watched. Megabonk, which debuted in mid-September, continued its upward trajectory, hitting #16 with 23.3 million hours watched, reflecting a 132% increase over the previous month. The game has maintained strong engagement with over 30,000 concurrent Steam players daily, illustrating the potential for sustained growth even after an initial launch period.
October also saw new entries such as Pokémon Legends Z-A, Escape from Duckov, and Ghost of Yotei, alongside other releases including Little Nightmares III, RV There Yet?, Digimon Story: Time Stranger, Fellowship, Ball x Pit, and The Outer Worlds 2. These additions reflect a mix of platform exclusives, indie titles, and popular franchise expansions, contributing to a diverse and evolving streaming landscape.
Observing Trends in Game Streaming
The data from Stream Hatchet highlights a clear trend of established titles maintaining strong viewership while new releases quickly gain traction. Competitive games, open-world experiences, and narrative-driven titles all find dedicated streaming audiences. Additionally, the continued growth of web3-integrated games and cross-platform titles suggests that the next wave of viewership could increasingly include games leveraging blockchain and decentralized technologies.
Source: GameDiscoverCo
Frequently Asked Questions (FAQs)
Which game was the most-streamed in October 2025?
League of Legends led global streaming with 213 million hours watched, primarily driven by the ongoing World Championships.
How did new releases perform in October 2025?
Battlefield 6 entered the Top 10 with 43.9 million hours watched, while ARC Raiders reached #17 and Megabonk continued to rise in viewership. Several other titles like Pokémon Legends Z-A, Ghost of Yotei, and Escape from Duckov also appeared in the Top 100.
Did older games maintain high streaming numbers?
Yes, Grand Theft Auto V remained the second most-streamed game with 164 million hours watched, highlighting its continued popularity among streamers and audiences.
What platforms were included in the analysis?
Stream Hatchet’s report analyzed major non-China streaming platforms, including Twitch and other global game livestreaming services.
Are web3 games influencing streaming trends?
Emerging web3-integrated games are starting to gain attention, suggesting a growing interest in blockchain-based and decentralized gaming content among livestream audiences.




