The latest Games & Numbers report by GameDev, covers major milestones achieved between September 10 and September 23, 2025. Several PC, console, and mobile titles reached significant benchmarks in sales, revenue, and player engagement, highlighting both long-term successes and strong new launches.

Major Gaming Milestones Report
Player Growth and Sales: PC vs Console
Dead Island 2 has surpassed 20 million players, with the total including both traditional sales and downloads through PlayStation Plus and Xbox Game Pass. The game continues to expand its audience well beyond launch.
Meanwhile, Clair Obscur: Expedition 33 has reached an estimated 4.4 million copies sold. The figure has not been officially confirmed by the publisher but was mentioned during a livestream, sparking discussion within the community about its strong performance.
Alinea Analytics reported that Hollow Knight: Silksong has sold more than 3.5 million copies on Steam. In total, the title has reached over 6 million players when accounting for Xbox Game Pass. Engagement has also been high, with more than half of Steam players logging over 20 hours of playtime.

Major Gaming Milestones Report
Long-Standing Titles Maintain Relevance
The open-world RPG Outward, originally released in 2019, continues to build its audience, with more than 3 million players recorded according to its developers. The studio shared the update through a video blog on YouTube.
Frontier Developments also disclosed updated sales figures for two of its major titles. Jurassic World Evolution remains the company’s top performer with 6 million copies sold and £146 million in revenue. Elite Dangerous follows closely with 5.6 million copies and £138 million generated.
Borderlands 4 has quickly established itself as a commercial success. Alinea Analytics estimates that more than 2.5 million people have played the game since release, with 1.3 million copies sold through Steam. The title has already earned over $150 million in revenue, with more than half of its audience on Steam and PlayStation based in the United States. Reports suggest the game had a development budget of approximately $200 million, with over 500,000 Steam pre-orders at launch.

Major Gaming Milestones Report
New Releases and Series Updates
Smaller-scale projects also saw notable results this month. Shape of Dreams, developed by a four-person team at Neowiz, sold over 300,000 copies within its first week. Ubisoft reported that the The Crew franchise has now been played by more than 50 million people since its debut in 2014, showing the series’ sustained popularity across multiple installments.
Electronic Arts’ skate. drew more than 2 million players in early access during its first 24 hours. However, reception has been mixed, with Steam reviews hovering just above a 50% positive rating. Techland’s Dying Light: The Beast launched with a peak concurrent player count of 121,000 on Steam. While not the highest figure in the franchise, it reflects a strong start for the latest entry in the series.

Major Gaming Milestones Report
Mobile Titles Continue to Scale
On the mobile front, Fable Town, developed by Reef Games and published by MGVC Publishing (MY.GAMES), generated more than $9 million in revenue during its first year. The game has been downloaded 3 million times, with over 500,000 monthly active users and around 100,000 daily active users.
Supergaming’s MaskGun, a first-person shooter released in 2019, has now been played by over 100 million players worldwide. The milestone underscores the game’s long-term presence in the competitive mobile market.
Frequently Asked Questions (FAQs)
What is the Games & Numbers report?
The Games & Numbers report is a bi-weekly update that tracks notable player counts, sales figures, and revenue milestones across PC, console, and mobile games.
How many people have played Dead Island 2?
More than 20 million people have played Dead Island 2, including sales and downloads via PlayStation Plus and Xbox Game Pass.
How successful has Hollow Knight: Silksong been?
Hollow Knight: Silksong has sold more than 3.5 million copies on Steam, with over 6 million players overall. More than half of its Steam audience has logged over 20 hours of gameplay.
What is the current status of Borderlands 4?
Borderlands 4 has reached 2.5 million players and generated over $150 million in revenue. Reports indicate the development budget was around $200 million.
Which mobile games were highlighted this period?
Fable Town earned $9 million in its first year, while MaskGun surpassed 100 million lifetime players.
Here’s the full list of all the games mentioned:
- Dead Island 2
- Clair Obscur: Expedition 33
- Hollow Knight: Silksong
- Outward
- Jurassic World Evolution
- Elite Dangerous
- Borderlands 4
- Shape of Dreams
- The Crew (series)
- skate. (early access)
- Dying Light: The Beast
- Fable Town
- MaskGun



