Hollow Knight Silksong Hits 6 Million Players

Hollow Knight: Silksong Hits 6 Million Players

Examine Hollow Knight: Silksong, the 2025 2D Metroidvania hit with over six million players, its international player base, Steam performance, review sentiment, and fan engagement.

Hollow Knight: Silksong, the 2D Metroidvania sequel developed by Team Cherry, has quickly established itself as one of the more notable game releases in 2025. According to estimates from GameDiscoverCo, the game has already reached approximately six million players worldwide since launch. Steam sales account for over 3.2 million copies, while PlayStation and Nintendo Switch platforms each contribute more than 500,000 copies. Additionally, the game has been downloaded around 1.5 million times through Xbox Game Pass. Despite initial localization issues in China, Team Cherry has been actively addressing these concerns to ensure a smooth experience for all players.

Hollow Knight Silksong Hits 6 Million Players

Hollow Knight: Silksong Hits 6 Million Players

Dominance Among Metroidvania Games

When compared with other Metroidvania games released in 2025, Silksong has demonstrated a clear lead in both sales and player engagement. Many titles that share the ‘Metroidvania’ tag, such as BLADECHIMERA, have sold only a fraction of Silksong’s copies, and other highly tagged games like Supraworld and Shinobi: Art of Vengeance do not adhere to the core 2D Metroidvania style. In terms of overall performance, even genres with multiple high-grossing releases, such as Open World Survival Craft, show a more distributed revenue pattern, with only a few titles exceeding $5 million. Silksong’s figures highlight the strong position it has achieved within its specific genre.

Hollow Knight Silksong Hits 6 Million Players

Hollow Knight: Silksong Hits 6 Million Players

International Player Base

Silksong has attracted a diverse global audience, reflecting patterns similar to the original Hollow Knight. On Steam, the largest share of players is from China, followed by the United States, Russia, Brazil, the United Kingdom, Canada, France, Spain, Germany, and Argentina. Console platforms show slightly different distributions. On PlayStation, the majority of players are based in the United States, followed by China/Hong Kong, Brazil, and Saudi Arabia. Xbox Game Pass data indicates strong engagement in the United States, Brazil, Mexico, and Argentina. These trends suggest that the franchise has retained a consistent international appeal while also gaining traction in specific regional markets.

Hollow Knight Silksong Hits 6 Million Players

Hollow Knight: Silksong Hits 6 Million Players

Franchise Loyalty and Positive Reviews

Data analysis reveals that approximately 79 percent of Silksong players on Steam also played the original Hollow Knight. Given that the original title sold over 11 million copies on Steam with an average price of $8, this represents significant franchise loyalty. Comparisons with other series show similar patterns, such as Kingdom Come II: Deliverance with 53 percent overlap with the original, Elden Ring Nightreign with 81 percent, and Borderlands 4 with 78 percent. Silksong players also engage with similar 2D games such as Celeste, Ori & The Blind Forest, Ender Lilies, Salt & Sanctuary, and Nine Sols, indicating consistent genre preferences.

Review sentiment for Silksong demonstrates that players had been anticipating the sequel for an extended period. Common words in positive Steam reviews include “finally,” “wait,” “years,” and “happy,” reflecting long-term excitement. Negative review terms primarily relate to difficulty, with mentions of challenging bosses and enemies. Team Cherry has been responding to this feedback through targeted gameplay adjustments and balance updates.

Hollow Knight Silksong Hits 6 Million Players

Hollow Knight: Silksong Hits 6 Million Players

Playtime Trends and Regional Preferences

While median playtime for Silksong currently measures around nine hours and fifteen minutes, compared to eleven hours and fifty-one minutes for the original Hollow Knight, this is expected to change over time. Early release data typically reflects playtime from more dedicated fans, while casual players tend to increase average engagement after discounts or promotional events.

Console sales data reinforce Silksong’s global appeal, with PlayStation seeing the largest proportion of players in the United States, followed by notable engagement in Brazil and China/Hong Kong. Xbox Game Pass data indicates particular interest from players in North and South America. These differences highlight the influence of platform and regional preferences on game distribution and play patterns.

Hollow Knight Silksong Hits 6 Million Players

Hollow Knight: Silksong Hits 6 Million Players

Final Thoughts

Overall, Silksong’s success appears to be driven primarily by long-term fan engagement rather than broader market trends. The high level of player overlap with the original Hollow Knight, combined with positive reception and a consistent international player base, underscores the strength of the franchise. In the broader context of digital ecosystems and emerging web3-related initiatives, the game’s sustained fan investment provides a model for how small-team projects can achieve substantial global reach without large-scale marketing campaigns. Here’s a complete list of all the games mentioned:

  1. Hollow Knight: Silksong
  2. Supraworld
  3. Shinobi: Art Of Vengeance
  4. BLADECHIMERA
  5. RuneScape: Dragonwilds
  6. Dune: Awakening
  7. Hollow Knight (original 2017 release)
  8. Kingdom Come II: Deliverance
  9. Elden Ring Nightreign
  10. Borderlands 4
  11. Borderlands 2
  12. Celeste
  13. Ori & The Blind Forest
  14. Ender Lilies
  15. Salt & Sanctuary
  16. Nine Sols
  17. Ultrakill
  18. Lies Of P
Educational, Reports

Updated:

September 13th 2025

Posted:

September 13th 2025

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