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Gigaverse Reports $6 Million in Revenue

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Gigaverse Reports $6 Million in Revenue

Discover how Gigaverse generated $6M in annualized revenue, introduced a fishing gameplay mode, and maintained a no-roadmap approach in its latest web3 update.

Gigaverse Reports $6 Million in Revenue

The latest update from Gigaverse highlights the game’s ability to generate revenue and maintain strong player engagement without following a traditional roadmap. The web3 on-chain roleplaying game, which operates on the Abstract chain, has secured an annualized revenue of $6 million through account sign-up fees and premium power-up purchases. The game currently has 73,500 player accounts and 40,000 unique wallets participating in its ecosystem, reflecting a strong and growing community of players.

Retention has remained a key indicator of the game’s health, with 60% to 80% of players continuing to engage after their first seven days of play. The game’s revenue is not tied to selling non-fungible tokens or transactions on secondary markets. Instead, it comes from a combination of a $10-equivalent ETH signup fee and ongoing payments for “Giga juice”—a utility that provides players with power-up effects. This approach underscores the team’s focus on creating a sustainable game ecosystem that adds value without blocking progression for non-paying players.

Gigaverse Reports $6 Million in Revenue

Gigaverse Reports $6 Million in Revenue

About Gigaverse

The core principles of Gigaverse are centered on creating an enjoyable and accessible experience for players. The game encourages players to take risks within its expansive universe, with the possibility of earning rewards for their efforts. The development team has emphasized that the gameplay will be easy to understand, making it accessible to both experienced RPG players and newcomers to on-chain gaming.

Gigaverse will also evolve over time, with new features being added regularly to keep the experience fresh and engaging. The game’s visual aesthetics draw inspiration from classic RPGs, aiming to evoke a sense of nostalgia while still appealing to modern players with its updated design.

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Gigaverse Reports $6 Million in Revenue

Major Milestones and New Fishing Mode

A significant addition to this update is the introduction of a fishing gameplay mode. The fishing loop is designed to provide a more casual and different experience from the main dungeon-crawling gameplay. Players can enjoy a slower-paced activity while contributing to the game’s growing ecosystem in their own way. The fishing system adds depth to the game by offering an alternative path for players who may prefer relaxation and collection over combat and exploration.

The team has explained that this move reflects their broader strategy to diversify the gameplay experience and allow players to pursue different roles and goals within the game. Fishing is expected to become a key part of the ecosystem, adding depth and variety to the world of Gigaverse.

Gigaverse Major Updates: Giga Juice and ReferFI

Gigaverse Reports $6 Million in Revenue

Marketplace and Economic Developments

The in-game “Gigamarket” has become a central hub for transactions and trades. Since its launch, it has facilitated more than 140,000 transactions and 1.25 million trades, with a total volume exceeding $250,000. Importantly, this custom-built marketplace operates independently of platforms like OpenSea or Magic Eden. The team chose this approach to maintain control over transactions and avoid reliance on third-party platforms.

Some game items, known as ROMs, were designed to produce resources and aid progression. The team plans to expand their utility to align with different archetypes of players, whether they pursue economic strategies or prefer more direct gameplay.

Gigaverse Major Updates: Giga Juice and ReferFI

Gigaverse Reports $6 Million in Revenue

Commitment to a No-Roadmap Approach

One of the most unusual aspects of Gigaverse is its decision to forgo a traditional roadmap. The team believes this approach allows them to respond quickly to community needs and innovate without being tied to a predefined plan. The result has been a game that evolves organically through frequent updates, adding and refining features based on direct feedback and internal goals. This flexible approach has made it possible for the team to implement a range of systems in a short period, from a custom in-game market to fishing, an API for automated players, and a developing ecosystem for different playstyles.

Gigaverse Major Updates: Giga Juice and ReferFI

Gigaverse Reports $6 Million in Revenue

Future Developments and Final Thoughts

Looking forward, the team plans to introduce additional gameplay loops and content to keep players engaged and the ecosystem growing. PvP wagering and further automation through the API are expected to expand the game’s possibilities. There are also plans to develop stories and quests featuring the game’s character, Gigus Maximus, adding depth to the world and tying future content back into its narrative framework. This flexible approach to developing a game underscores a key principle for the team: putting players first and letting their preferences guide future expansion.

The latest Gigaverse update highlights a successful blend of strong revenue, sustained engagement, and ongoing innovation. By adding a fishing gameplay loop, strengthening its custom marketplace, and choosing a no-roadmap approach, Gigaverse demonstrates a unique ability to grow and adapt in a rapidly changing web3 gaming landscape. As the game evolves, it underscores the potential for a decentralized game to be driven by its community and a flexible development team.


Game Updates

updated:

June 15th 2025

posted:

June 13th 2025

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