The Finnish game industry sees lower turnover and reduced investment in 2025. 270 studios employ 4,300 people, with growth in web and multi-platform game development.
The Finnish game industry is experiencing a slowdown in 2025, marked by a decrease in turnover and reduced investment levels. According to the latest Neogames report, 71 game studios, representing 26% of all studios in Finland and 86% of the national game industry workforce, participated in the survey. The report draws on factual data from 141 Finnish game companies, either complete or partial, to provide a comprehensive overview of the sector.
Finnish Game Industry Worth €2.85 Billion
In 2024, the turnover of the Finnish game industry reached €2.85 billion, a decline from over €3 billion in 2022. Net profit also fell significantly, from €800 million in 2023 to €400 million in 2024. The report notes that assessing calendar year results has become more complex because many companies now follow a fiscal year from April to March. Over the past twelve years, Finnish game companies have contributed €3.5 billion in taxes, while total industry turnover during this period exceeded €28 billion.
Investment in Finnish game companies has also declined. Between 2023 and 2024, studios received €128 million in funding, compared to €300 million in 2021–2022, which included a €150 million credit line from Supercell to Metacore. While the number of companies with annual turnover above €100 million has remained stable, the number of studios generating more than €1 million annually fell from 45 to 37 over the past two years.
Finnish Game Industry Worth €2.85 Billion
Despite economic challenges, the number of active game studios in Finland increased to 270 at the end of 2024, up from 232 in 2022. Forty of these studios were founded between 2023 and 2024. Historically, Finland had 40 game companies in 2004, ten of which are still active. The capital region hosts nearly half of all studios and accounts for 97% of industry turnover, reflecting the concentration of resources and market activity in that area.
Finnish Game Industry Worth €2.85 Billion
The Finnish game industry employed 4,300 people at the end of 2024, with 3,800 based in Finland and 500 working in international branches of Finnish studios. Women constituted 24% of the workforce, and the average team size decreased from 23 employees in 2022 to 20 in 2024. Expat employees represented 35–37% of the workforce. Remote work has also declined, with 24% of employees working primarily from home compared to 35% in 2022. Workforce growth has been slower than previously forecasted, but Finland is expected to see between 450 and 1,000 new industry jobs over the next two years.
Finnish Game Industry Worth €2.85 Billion
Finnish studios launched 120 new game titles in 2023–2024, with only ten released on mobile platforms. While mobile remains the main revenue source for Finnish studios, its dominance is gradually decreasing. Interest in consoles and other platforms has grown, with 58% of studios developing for at least two platforms and 23% targeting three or more.
Only 20% of studios produced mobile-exclusive titles. Web games are gaining traction, with 14% of studios planning browser support, twice the proportion compared to 2021–2022. Notable releases during this period include Alan Wake II by Remedy, Squad Busters by Supercell, Cities Skylines II by Colossal Order, and Pax Dei by Mainframe Industries.
Finnish Game Industry Worth €2.85 Billion
In 2025, the Finnish game industry demonstrates both challenges and continued activity. Turnover and investment have declined, and workforce growth has been slower than anticipated. Nevertheless, the number of studios has increased, and the industry continues to diversify through multi-platform development and web initiatives. The concentration of studios in the capital region continues to dominate industry revenue, while Finnish companies maintain a presence in international markets.
What is the current turnover of the Finnish game industry?
In 2024, the Finnish game industry generated €2.85 billion in turnover, showing a decline compared to over €3 billion in 2022.
How many game studios are active in Finland in 2025?
As of the end of 2024, there are 270 active game studios in Finland. Forty of these were founded between 2023 and 2024.
How many people work in the Finnish game industry?
The industry employed 4,300 people at the end of 2024, with 3,800 working in Finland and 500 in international branches. Women make up 24% of the workforce, and expats account for approximately 35–37%.
What platforms are Finnish game studios focusing on?
While mobile remains the primary revenue source, interest in console and multi-platform development is growing. Web games and browser-supported titles are also increasing in popularity.
Has investment in Finnish game companies changed?
Investment has decreased significantly. Finnish studios received €128 million in 2023–2024, down from €300 million in 2021–2022.
Which are the most notable Finnish game releases in 2023–2024?
Key releases include Alan Wake II by Remedy, Squad Busters by Supercell, Cities Skylines II by Colossal Order, and Pax Dei by Mainframe Industries.
Where are most Finnish game studios located?
Nearly half of all studios are concentrated in the capital region, which generates 97% of the industry’s turnover.
What are the future workforce projections for the Finnish game industry?
Over the next two years, Finland is expected to see between 450 and 1,000 new jobs in the game industry, though growth remains slower than earlier forecasts.
Finnish Game Industry Worth €2.85 Billion
Here is the list of all the games mentioned:
About the author
Eliza Crichton-Stuart
Head of Operations
Updated:
September 17th 2025
Posted:
September 17th 2025