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Elden Ring Nightreign Sells 4 Million Copies

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Elden Ring Nightreign Sells 4 Million Copies

Elden Ring: Nightreign reaches 4 million copies sold in its debut week, with strong sales on Steam and solid global engagement, despite early criticism.

Elden Ring Nightreign Sells 4 Million Copies

Elden Ring: Nightreign has recorded over 4 million copies sold within its first week of release, according to figures from VG Insights. Despite receiving a mixed reception at launch, the title has demonstrated strong market performance and high user engagement, cementing its position as a successful follow-up in the Elden Ring franchise.

Elden Ring Nightreign Sells 4 Million Copies

Elden Ring Nightreign Sells 4 Million Copies

Over 4 Million Copies Sold

Sales distribution across platforms shows that Steam was the leading contributor, accounting for 58 percent of total purchases. PlayStation followed with 30 percent, while Xbox represented 11 percent. The remaining one percent is attributed to rounding. These figures underline the continued importance of the PC market in early game adoption, particularly for titles with large-scale role-playing mechanics and dedicated fanbases.

High Franchise Loyalty and Engagement

Data indicates that 85 percent of users who purchased Elden Ring: Nightreign also own the original Elden Ring, reflecting a high level of franchise retention. The average playtime during the first week was reported at 16 hours, suggesting that players engaged deeply with the content shortly after release. This level of activity is notable for a game of its type and indicates sustained interest among early adopters.

Elden Ring Nightreign Sells 4 Million Copies

Elden Ring Nightreign Sells 4 Million Copies

Global Sales Distribution

The game saw significant uptake across various regions. The United States accounted for 36 percent of early sales, making it the largest market for the title. China contributed 9 percent, followed by Germany at 7 percent. The United Kingdom and Japan each made up 5 percent of the global early sales. This distribution demonstrates a broad international appeal, particularly in markets with a strong interest in action RPG titles.

Post-Launch Recovery and Community Response

Although Elden Ring: Nightreign faced early criticism due to performance issues and gameplay concerns, the development team responded with prompt updates and patches. These actions helped resolve several of the most pressing problems. As of the latest reporting, 78 percent of user reviews are now positive, indicating a recovery in player sentiment. The swift response from the developers played a role in stabilizing the game’s reception and reinforcing player confidence.

Leading Steam Release in May

According to Simon Carless of GameDiscoverCo, Elden Ring: Nightreign was the most successful new release on Steam in May, both in terms of units sold and revenue generated. Steam sales alone reached approximately 852,500 copies, translating to an estimated $30.9 million in gross revenue. This achievement is particularly significant given the game launched on May 30, leaving only a short window within the reporting period.

Elden Ring Nightreign Sells 4 Million Copies

Elden Ring Nightreign Sells 4 Million Copies

Final Thoughts

Despite initial challenges, Elden Ring: Nightreign has performed strongly in its first week on the market. With millions of copies sold, broad geographic reach, and high player engagement, the title has reinforced the strength of the franchise. Continued updates and community support will likely influence the game's long-term reception, while its early commercial success positions it as a key release in the current gaming cycle.


Game Updates

updated:

June 10th 2025

posted:

June 9th 2025

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