Doodles UP: Kyle’s Journey launched on Telegram via TON on August 13. The real-time multiplayer title features bug-catching, PvP, leaderboards, and early-access loot chests for new players.
Doodles’ first Telegram-native title, Doodles UP: Kyle’s Journey, officially launched on August 13, 2025, bringing a real-time, skill-based multiplayer experience to TON’s growing games ecosystem. The rollout follows an early access period that seeded rewards and social tasks ahead of release.
Doodles UP Launches on Telegram
Doodles UP: Kyle’s Journey is a fast-paced multiplayer action game where players guide the character Kyle through a perilous Portal, catch bugs to score, and unlock rare in-game items. The game is built on TON and powered by the Elympics real-time multiplayer stack, with competitive matchmaking, global leaderboards, and head-to-head play designed for quick sessions inside Telegram.
The game’s rollout used a simple pre-launch loop to ease players in. Those who signed up early received a Wooden Chest and could upgrade to Pink or Splatter tiers by completing social tasks like joining the channel or inviting friends. That light progression gave newcomers a reason to return on launch day, seeded a baseline economy, and ensured that leaderboards did not start from zero. It also matched the playful tone Doodles is known for while keeping onboarding inside Telegram, with no external downloads required.
Doodles UP Launches on Telegram
On release, Kyle’s Journey focuses on skillful bug-catching runs and direct competition. Head-to-head modes, leaderboards, and coin-based rewards structure the progression, while rare drops give high-performing players reasons to return. The choice of Elympics under the hood speaks to an emphasis on fairness, fast loading, and scalable real-time play across chains, which are priorities for a Telegram-first audience.
Launching inside Telegram and on TON was a strategic distribution bet. Telegram’s scale makes discovery organic, while TON’s architecture supports low-friction onboarding and real-time play. Speaking to that reach, Jack Booth, VP of IP Strategy at TON Foundation, called Kyle’s Journey “a major milestone for Doodles,” and said it brings “a new level of interactivity and competition” to the ecosystem, positioning the title to connect collectible-driven play with Telegram’s global audience. That framing places Doodles alongside other web3 IPs that are moving into chat-native games to test retention beyond traditional NFT circles.
Doodles is entering a lane that has been warming up through 2025. Pudgy Penguins’ Pengu Clash, another TON-based Telegram title, has highlighted the appeal of short, skill-oriented sessions that live inside chat. The comparison sets expectations for Kyle’s Journey: instant access, repeatable competitive loops, and community-driven events that encourage daily play rather than long sessions. If Doodles can pair its colorful IP with consistent matchmaking quality and a fair rewards cadence, it can compete for the same attention window that Pengu Clash has cultivated.
Doodles UP Launches on Telegram
Doodles UP arrives with a straightforward pitch, a recognizable character, and infrastructure built for instant play. The early access chest ladder created momentum, the launch put the brand in front of a sizable Telegram audience, and the game loop is tuned for quick competition. As a test of whether web3 IP can convert social buzz into day-to-day gameplay, Kyle’s Journey now needs to maintain smooth real-time performance, fair progression, and steady content updates. If those pieces hold, Doodles has a credible shot at carving out a durable spot in Telegram’s growing roster of TON-powered games.