Craft World, the browser and mobile resource-based idle game on Ronin, has revealed its next steps in a recent AMA, outlining both immediate updates and long-term goals. First launched on July 31, the game has already hosted its first collaboration event with NFT collections Ronke, Moku, and Kanstar. Now, through its Era 3.1 update, Craft World is preparing to deepen its mix of strategy and resource management.

Craft World Reveals New Roadmap
Craft World Reveals New Roadmap
The latest update introduces a redesigned player base system, giving users more control over how their settlements look and function. Players can now decide where to place buildings, while new types of structures (both cosmetic and functional) are gradually being added. Among these is the power station, which builds on the existing battery feature. This new building will require players to manage more resources in order to ensure they have the energy needed for specific tasks, adding another layer of planning to gameplay.
Beyond placement, bases will become more dynamic through upgrades. Buildings can be leveled up, providing advanced features over time. Space also becomes an important factor, as players can expand their base to make room for additional buildings. The result is a system where long-term planning and careful decision-making directly affect progression.

Craft World Reveals New Roadmap
Land Plots and Resource Production
Craft World’s resource system is also being expanded through changes to land plots. At present, players have access to four, but new plots will be added in the future. These additional plots will require special assets called terraformers before factories can be constructed on them. Each terraformer will influence what resources a particular plot can generate, which ties into a blueprint system that determines what factories can be built.
The developers plan to make both terraformers and blueprints tradable NFTs over time. This creates opportunities for players to participate in a marketplace while still focusing on in-game progression. These assets will be distributed as rewards for large-scale collaborative “masterpiece” events, a feature designed to encourage community participation and engagement.

Craft World Reveals New Roadmap
Long-Term Goals for Player Engagement
The roadmap reflects Craft World’s aim to provide players with more meaningful choices in how they progress. Specialization in certain resources, balancing energy requirements, and managing limited space all point toward deeper strategic play.
The addition of NFTs like terraformers and blueprints ties these mechanics into the broader web3 ecosystem, ensuring that participation in events can lead to lasting rewards. The developers emphasized that these updates are part of an ongoing process to create a richer experience for both new and existing players.
Frequently Asked Questions (FAQs)
What is Craft World?
Craft World is a resource-based idle game available on browser and mobile, built on the Ronin blockchain.
When did Craft World launch?
The game officially launched on July 31.
What is included in the Era 3.1 update?
Era 3.1 introduces a new player base system with customization, building upgrades, and new structures like the power station.
How do land plots work in Craft World?
Land plots allow players to build factories that generate resources. New plots will require terraformers and blueprints to define what resources can be produced.
Will terraformers and blueprints be NFTs?
Yes, over time these assets are expected to become tradable NFTs, giving them value beyond in-game utility.
How can players earn terraformers and blueprints?
They will be distributed as rewards for contributing to large collaborative masterpiece events.
Where can players follow updates about Craft World?
Updates are shared through the game’s AMA sessions, its subreddit, and official community channels.



