Treyarch is pushing Zombies in a new direction with Call of Duty: Black Ops 7, and this time, the most surprising feature is not a Wonder Weapon. Instead, the studio is introducing a fully drivable Wonder Vehicle named Ol’ Tessie, a rusted pick-up truck that serves as the heart of the new Zombies map, Ashes of the Damned. In an interview, Treyarch Design Director Kevin Drew shared how the team took a simple idea - driveable transportation in Zombies - and evolved it into a core part of the gameplay loop.
Replacing the TranZit Bus with Player Control
The inspiration for Ol’ Tessie originated from Treyarch revisiting old concepts from Black Ops II’s “TranZit,” where players were passengers on an automated bus. Drew explained that the team wanted to flip the concept. Instead of being driven, players now have full control. Ol’ Tessie isn’t just a vehicle; Treyarch built it to function like a member of the squad. It can carry up to four players and take on damage as they travel across branching road systems filled with hazards and enemy swarms.
Ashes of the Damned is described as the largest Zombies map in a Black Ops game, and the truck becomes the primary method of moving between points of interest. Unlike recent Zombies maps, where players can easily regroup, path selection matters here. If the team hesitates or chooses poorly, the vehicle can become overwhelmed or damaged, forcing players to decide whether to push through the chaos or abandon it.
Building Personality Into the Wonder Vehicle
While the idea began with basic functionality, Treyarch quickly expanded Ol’ Tessie into something more character-driven. One of the earliest design decisions was to bring back T.E.D.D., the robotic navigator from Black Ops II. Instead of operating a bus, T.E.D.D. is now a disembodied head mounted on the dashboard. Once installed, he allows the truck to speak to players, giving the vehicle personality and turning it into more than just a transport system.
Actor Nolan North returns to voice T.E.D.D., adding continuity for long-time Zombies fans. Treyarch’s goal was to make Ol’ Tessie feel like a true team member rather than a scripted mechanic. The studio intentionally built missions and objectives around the truck so that players rely on it during progression rather than using it as optional transportation.
Customization and Upgrades Shape Every Run
As players progress deeper into the Dark Aether, they unlock new upgrades that alter how Ol’ Tessie performs. These upgrades include utility improvements and combat features, allowing players to shift their playstyle based on their strategy.
One upgrade allows the Pack-A-Punch machine to be installed on the truck’s bumper. Another involves using tech inspired by Pack-A-Punch jet engines to give Tessie a powerful boost. The team even experimented with attaching the husk of an Abomination, a creature from previous Zombies entries, complete with functional laser attacks. The upgrade path provides pacing and gives players more agency, extending the replay value of the map.
High Risk, High Reward Vehicle Management
Despite its power, the truck is not indestructible. Treyarch intentionally designed Ol’ Tessie to take noticeable damage in early stages. Players must repair and maintain the vehicle to keep it operational. Salvage resources collected during gameplay can be spent on repairs, and T.E.D.D. provides limited auto-repair if players survive in harsh zones long enough. A dedicated garage hub appears later in the map, allowing the truck to be recovered and repaired if it becomes too damaged to operate.
Treyarch wants players to weigh the risk of pushing deeper into the Dark Aether versus stopping to maintain the truck. The studio believes this tension adds strategic decision-making, especially when players are overwhelmed and must decide whether to defend the vehicle or abandon it temporarily.
Designed to Create Cinematic Escape Moments
Drew emphasized that the goal was not just to add a vehicle, but to use it to create memorable escape moments. When objectives require everyone to jump in and leave an area while zombies swarm the truck, Treyarch wants players to feel like they are taking part in a high-stakes action sequence rather than a routine transition. These moments, according to Drew, are designed to feel different from anything Zombies has offered before.
Call of Duty: Black Ops 7 releases November 14, 2025, on Xbox Series X|S, Xbox One, Xbox on PC, ROG Ally handhelds, Cloud, Battle.net, Steam, PlayStation 5, and PlayStation 4. The game is an Xbox Play Anywhere title and launches day one on Game Pass Ultimate and PC Game Pass.
Frequently Asked Questions (FAQs)
What is Ol’ Tessie in Black Ops 7 Zombies?
Ol’ Tessie is a customizable Wonder Vehicle, a drivable pick-up truck designed to serve as a central gameplay mechanic in the new Zombies map, Ashes of the Damned.
Can players fully drive the vehicle?
Yes. Unlike the automated bus from Black Ops II, players control Ol’ Tessie directly, making navigation and decision-making part of the gameplay.
Is T.E.D.D. returning in Black Ops 7 Zombies?
Yes. T.E.D.D. returns as an upgrade for the vehicle, mounted on the dashboard as a talking navigation system, once again voiced by Nolan North.
How does vehicle customization work?
Players unlock upgrades throughout their runs, including offensive and utility enhancements. These upgrades can change the truck’s performance and give it combat capabilities.
Can the truck break or be destroyed?
The vehicle can take significant damage, especially early on. Players must repair and maintain it using salvage or by taking it to a garage hub later in the map.
When does Call of Duty: Black Ops 7 release?
The game launches November 14, 2025, on all major platforms and will be available day one with Game Pass Ultimate and PC Game Pass.




