According to Alinea Analytics, last week on Steam Borderlands 4 was the best-selling game by copies sold, moving nearly 750,000 units. Across all platforms, the title has surpassed two million copies sold, generating an estimated $150 million in revenue. This places the release among the most financially successful AAA launches of 2025. Despite its commercial success, the PC version of Borderlands 4 has experienced performance issues, including crashes, stutters, and high system requirements, particularly the 32GB RAM recommendation, which exceeds the hardware of a significant portion of Steam users.
The game serves as a soft reboot of the Borderlands franchise, offering a new setting, expanded traversal mechanics, and deeper build-crafting options. While Steam reviews are mixed, with 64 percent positive ratings, Gearbox is actively addressing performance concerns.

Borderlands 4 Tops Steam Sales
Indie Games Continue to Perform Strongly
Beyond Borderlands 4, the top-selling titles were predominantly indie games. Hollow Knight: Silksong sold over 500,000 copies last week, bringing its total sales to more than six million units and establishing it as one of the most successful indie releases in recent years. Its predecessor, Hollow Knight, also sold over 200,000 copies, reflecting renewed interest following Silksong’s launch. PEAK, a cooperative climbing game, sold over 300,000 copies, bringing its total to around 12 million.
Amid these releases, a new indie title, Shape of Dreams, achieved notable success. Developed by the South Korean studio Lizard Smoothie, the co-op roguelite sold approximately 200,000 copies worldwide, including 100,000 in the first 24 hours. The game, published by Neowiz, combines fluid combat, shifting dreamlike environments, and cooperative strategic gameplay. The development team, which formed in early 2023, worked closely with its community, including a 40,000-member Discord, to refine the experience prior to launch.

Hollow Knight: Silksong
Factors Contributing to Shape of Dreams’ Success
Shape of Dreams benefited from several strategic decisions. Its $20 launch price included a 20 percent discount for early buyers, and the title was part of two Steam bundles with Deep Rock Galactic: Survivor and Warm Snow, encouraging players who already owned those games to purchase the new title. Approximately half of Shape of Dreams’ players have previously played Deep Rock Galactic, while 28 percent have experience with Warm Snow, indicating that the bundles helped reach an established player base. The game also launched with full localisation in both Simplified and Traditional Chinese, contributing to nearly half of its player base being located in China.
Dying Light: The Beast Pre-Launch Figures
Ahead of its official September 18 release, Dying Light: The Beast has already been accessed by over one million players. Steam pre-orders account for roughly 100,000 of these, with the remainder coming from players who received access through the Ultimate Edition of Dying Light 2: Stay Human. The standalone title, originally planned as DLC, is now separate from Dying Light 2. It is currently Steam’s seventh most anticipated game, with over two million wishlists, and key player markets include the United States, China, Russia, and Poland.
Final Thoughts
Last week’s Steam sales reflect a combination of high-profile AAA releases and strong indie performance. Borderlands 4 remains the top-selling title despite performance challenges, while Hollow Knight: Silksong, Hollow Knight, and PEAK continue to show strong sales. The debut of Shape of Dreams demonstrates the potential for small indie studios to succeed even in a crowded release window. Pre-launch figures for Dying Light: The Beast suggest substantial player interest, with over one million players having access to the game ahead of its release.
Frequently Asked Questions (FAQs)
How many copies has Borderlands 4 sold?
Borderlands 4 has sold over 2 million copies across all platforms, with nearly 750,000 units sold on Steam last week alone. The title has generated an estimated $150 million in revenue.
Why are Borderlands 4 PC reviews mixed?
The mixed reviews are primarily due to performance issues on PC, including crashes, stutters, and high system requirements. The recommended 32GB RAM exceeds the hardware of many Steam users, contributing to these concerns.
What makes Shape of Dreams stand out among new indie games?
Shape of Dreams, developed by the South Korean studio Lizard Smoothie, combines co-op roguelite gameplay, dynamic dreamlike environments, and strategic combat. Strong community engagement, effective bundling strategies, and full localisation in Chinese helped the game achieve 200,000 sales in its debut week.
How has Hollow Knight: Silksong performed since release?
Hollow Knight: Silksong sold over 500,000 copies last week and has now surpassed six million units in total. Its release also boosted sales of the original Hollow Knight, which sold over 200,000 copies last week.
What is the current status of Dying Light: The Beast?
Before its official release on September 18, over one million players have access to Dying Light: The Beast. Steam pre-orders account for approximately 100,000 copies, while the rest comes from players who own the Ultimate Edition of Dying Light 2: Stay Human. The game has more than two million wishlists on Steam.
Which countries are key markets for these games?
Key markets include the United States, China, Russia, and Poland. Shape of Dreams has a particularly strong player base in China due to localisation and bundling strategies. Dying Light: The Beast also shows notable engagement in these regions.
Here is a list of all the games mentioned:
- Borderlands 4
- Hollow Knight: Silksong
- PEAK
- Hollow Knight
- Shape of Dreams
- Deep Rock Galactic: Survivor (bundle)
- Warm Snow (bundle)
- Dying Light: The Beast
- Dying Light 2: Stay Human



