In Masks of the Void, you take on the role of Iret, a warrior fighting to protect her home from a reality-devouring force known as the Neverending Night. Each run into the shifting Vortex offers new challenges, randomized upgrades, and evolving threats. Combat revolves around manipulating the environment and switching between powerful masks that define your abilities. With a branching story that unfolds across multiple loops, your choices shape not only your build but also the fate of the world.
Masks of the Void is a rogue-lite action RPG that mixes telekinetic combat with a run-based progression system. Developed by RolldBox Games and published by Forthright Entertainment, the game puts you in control of Iret, a fighter who uses powerful masks to gain unique abilities and survive through shifting, chaotic environments.
The core loop centers on short, high-stakes runs through procedurally generated zones filled with enemies, obstacles, and story events. As you progress, you collect upgrades and switch out skills depending on how your current run unfolds. Each session builds differently, encouraging experimentation with loadouts and strategies.
At the center of Masks of the Void is Iret, a lone warrior from Boreal Island trying to stop an ancient force called the Neverending Night. This Entity threatens to erase everything, and Iret is one of the few who can stand in its way.
Guided by her adoptive father, Dr. Herdesett, and a strange wanderer, Iret uses Sand Masks to access the Vortex—a stormy, unstable realm close to the Entity itself. It’s not just the enemies that change, but Iret’s own self across timelines. With every loop, she meets altered versions of allies and even glimpses of a darker future self. Some characters will support her; others may mislead her.
Each decision in the game affects the outcome, and how Iret chooses to balance power and restraint will shape her final confrontation with the Neverending Night. The lore doesn’t hand you everything upfront—players piece it together across repeated runs.
In Masks of the Void, combat is not just about dodging bullets. You can use telekinetic powers to grab objects from the environment and throw them at enemies. Everything around you, from walls to loose debris, becomes a potential weapon.
The masks you wear play a major role in shaping your playstyle. Each mask includes four types of abilities: Basic, which helps you build Focus; Defense, which blocks or deflects attacks; Dash, which gives you mobility or escape options; and Special, which unleashes stronger moves that consume Focus. As you progress, you can discover new masks, switch between them, and upgrade their abilities. Some offer passive effects, while others shift the way you handle combat altogether.
Runs typically last around 30 minutes, giving you just enough time to explore, level up, and take on new threats. The game uses procedurally generated environments, so each run feels different. As you grow more powerful, the world responds with tougher enemies, shifting terrain, and increasing pressure.
The environment reacts to your choices and power level. As Iret becomes stronger, the Vortex becomes more unstable. You will notice changes in enemy behavior, terrain, and visuals. This system makes each run feel more intense and gives your decisions lasting impact.
Masks of the Void is still in development, but the team is already preparing more updates. To stay in the loop, be sure to join their Discord and check their X regularly for the latest news.
Masks of the Void is a rogue-lite action RPG where players use telekinetic powers and powerful masks to survive chaotic, ever-changing runs through a fractured world.