The Marvel Rivals 6.5 patch delivers a mix of meaningful balance changes and one major new hero addition that could shake up the meta. Headlining the update is Elsa Bloodstone, a new Duelist built for aggressive frontline pressure, alongside buffs and nerfs that adjust survivability, ultimate uptime, and team utility across multiple roles.
New Hero: Elsa Bloodstone
The biggest addition in the Marvel Rivals 6.5 patch is Elsa Bloodstone, a new Duelist hero arriving on February 13. She is built to pressure the front line and punish grouped enemies, leaning heavily into aggressive, momentum-based play.
Elsa uses multiple weapons, including her signature elephant gun, to apply constant damage while building her Instinct meter. As Instinct increases, her cooldowns become shorter, letting skilled players stay active in fights. She also brings crowd control through a trap that can stun enemies, giving her tools to interrupt pushes or secure picks.
Her ultimate ability summons Glartox, a rampaging monster that charges through enemy teams. This makes Elsa especially dangerous in objective fights, where forcing movement can quickly break defensive setups.

Marvel Rivals 6.5 Patch Notes: Elsa Bloodstone and Hero Balance Changes
Vanguard Hero Changes
Doctor Strange
Shield of the Seraphim recovery speed reduced
Shield regeneration lowered from 70 per second to 60 per second
Rogue
Defensive Stance converts absorbed damage into energy more efficiently
Energy conversion increased from 0.27 to 0.35
Fatal Attraction cooldown reduced from 17 seconds to 14 seconds
Thor
Hammer Throw now grants 50 bonus health on hit
Bonus health triggers once per throw, even if multiple enemies are hit
Storm Surge bonus health reduced from 75 to 50
Venom
Base health increased from 650 to 675
Ultimate ability now converts damage into bonus health more effectively
Damage-to-health conversion increased from 1 to 1.3
Duelist Hero Changes
Deadpool
Healing from Pop Quiz! ultimate increased
Base heal increased from 30 to 35
Bonus heal on success increased from 60 to 70
Moon Knight
Bonus max health from Moon Blade reduced from 100 to 75
Phoenix
Base health reduced from 275 to 250
Psylocke
Psionic Crossbow damage falloff increased at long range
Maximum falloff at 30 meters adjusted from 60 percent to 70 percent
Dance of the Butterfly ultimate damage reduced from 170 to 160
Squirrel Girl
Uncharged Squirrel Blockade projectile speed increased
Projectile speed raised from 20 meters per second to 30 meters per second
Star-Lord
Galactic Legend ultimate energy cost reduced
Cost lowered from 3400 to 3100
Storm
Wind Blade and Bolt Rush now grant bonus health under Tornado aura
Bonus health converts at 25 percent damage ratio, capped at 75
Under Thunder aura, Wind Blade hits reduce Bolt Rush cooldown by 0.5 seconds
Bolt Rush area radius increased from 1 meter to 1.5 meters
Ally buffs now decay over 2 seconds instead of disappearing instantly
Ally damage boost under Thunder aura reduced from 12 percent to 8 percent
Reduced animation end lag when using Weather Control
The Punisher
Final Judgement ultimate energy cost reduced
Cost lowered from 3700 to 3400
Wolverine
Last Stand ultimate energy cost significantly reduced
Cost lowered from 3400 to 2800
Strategist Hero Changes
Adam Warlock
New flight mode added
Can fly at 10 meters per second for up to 4 seconds
Energy fully recharges in 15 seconds
Can now hover and attack during Soul Bond
Invisible Woman
Force Physics cooldown increased from 8 seconds to 10 seconds
Loki
Mystical Missile charges reduced from 12 to 10
Ultron
Patch drone detach range increased
Range extended from 30 meters to 35 meters
Team-Up Ability Updates
Fantastic Four Team-Up
Team-Up ability for Mr. Fantastic, Invisible Woman, Human Torch, and The Thing has been removed
Psionic Mayhem (Invisible Woman and Doctor Strange)
Invisible Woman is now the anchor for this Team-Up
Doctor Strange’s Maelstrom of Madness can now pull enemies toward him
Damage dealt during the pull grants health to Doctor Strange and nearby allies
Mr. Pool’s Interdimensional Toy Box (Deadpool and Jeff the Land Shark)
Elsa Bloodstone added to this Team-Up
Elsa gains Living Bullet rounds
Living Bullets deal damage to enemies while also healing Elsa
Gamma Charge (Hulk and Black Panther)
The Thing added to this Team-Up
Boosts the range of The Thing’s attacks
Grants bonus health while the Team-Up is active
Rocket Network (Rocket Raccoon and Star-Lord)
Mr. Fantastic added to this Team-Up
Fantastic Amplifier allows Mr. Fantastic to exceed his Elasticity cap of 100
Amplifier can be manually triggered for burst effectiveness
Marvel Rivals 6.5 focuses heavily on refining hero balance while introducing Elsa Bloodstone as a high-impact Duelist. The update rewards aggressive play, better positioning, and smarter ultimate usage across all roles.
With Elsa’s arrival and meaningful buffs to heroes like Wolverine, Venom, and Storm, the meta is set to shift heading into Valentine’s weekend. Players should expect faster fights, more frequent ultimates, and greater emphasis on timing and coordination.
For more Marvel Rivals, check out our guides below:

