Find all 27 collectibles in Chapter 6 with precise locations, safe combinations, and step-by-step directions through Sicily.
Chapter 6 of Mafia: The Old Country takes you through the sun-drenched streets of Sicily, where 27 collectibles await discovery. From mysterious fox figurines to crucial documents hidden in police stations, this chapter offers the richest collection hunt in the game. You'll navigate through the Tannery, explore San Celeste's Market Square, and infiltrate a heavily guarded police facility - each location packed with valuable finds that flesh out the game's compelling narrative.
Chapter 6 contains five distinct collectible types scattered across multiple locations. Here's your complete hunting checklist:
Collectible Type | Total Count |
---|---|
Mystery Fox | 2 |
Newspapers | 4 |
Notes | 18 |
Charms | 2 |
Trinacria | 1 |
Most collectibles appear during mandatory story progression, so you won't need to backtrack if you're thorough during your first playthrough.
When you arrive at the Tannery to meet Leo, resist the urge to rush inside. Instead, exit your vehicle and head right immediately. You'll spot stairs leading upward - climb them to discover Mystery Fox #1 positioned near a small hut. This figurine is easily missed if you follow the objective marker too quickly.
Mafia: The Old Country Mystery Fox #1
Continue right from the fox location, then ascend the stairs on your left. Newspaper #1 sits waiting on a wooden bench - grab it before proceeding with the main mission.
Once you follow Leo into the tannery building, don't head straight upstairs. Enter the room to the left of the staircase instead. Newspaper #2 rests on a table inside this room, containing important story details about the ongoing investigation.
These early collectibles are your only chance to grab items in this area - the story won't bring you back here later.
Mafia: The Old Country Newspaper #2
When you reach San Celeste and receive the "Go to the Market Square" objective, take time to explore thoroughly. This vibrant location houses multiple collectibles within close proximity.
As you approach the objective marker, climb the stone stairs and veer left. Newspaper #3 awaits on a stone bench - perfect for catching up on local events while enjoying the Mediterranean atmosphere.
The marketplace buzzes with activity, but three specific notes demand your attention:
Note #1 - Targa Pamphlet: Located on a table near the right wall of the market square. This political document provides crucial context for the chapter's events.
Note #2 - Velocita Interview: Hidden inside a small tent shop near the stairs, sitting on a wooden crate. This interview reveals important character motivations.
Note #3 - Cafe Menu: Positioned on a table directly in front of Cafe Carnezzeria on the left side. Even in 1900s Sicily, menus tell stories!
Mafia: The Old Country Note #1
During the "Follow the Informant" objective, you'll enter an office building in the marketplace. Newspaper #4 sits prominently on a table in the first room you enter. This completes your newspaper collection for the chapter.
Mafia: The Old Country Newspaper #4
When you reach the "Free Giuseppe" objective, you'll descend into a basement jail area. This location houses two important collectibles:
Charm #1 lies directly in front of Giuseppe's cell - you can't miss it if you're heading to free him anyway.
Inside the cell itself, Trinacria #1 (the only one in this chapter) sits on a small table. This Sicilian symbol holds special significance in the game's narrative.
Don't rush through the rescue sequence - these collectibles are easily overlooked during the emotional reunion scene.
Mafia: The Old Country Trinacria
The "Find the printing plates" objective brings you to a police station packed with documents. This location contains the majority of Chapter 6's collectibles, requiring systematic exploration.
First Room Notes: Upon entering, collect Notes #4 (Employee Memo) and Notes #5 (Arrest Record - Unknown Male) from the table immediately visible.
Dining Room Discovery: Note #6 (D'amico's Observations) sits on the dining table, revealing investigative insights.
Safe Room Strategy: The next room contains Note #7 (Safe Repair Record) on a table near a locked safe. Remember this location - you'll return here later.
Mafia: The Old Country Note #7
The right-side room houses three notes on separate tables:
Each document provides pieces of the larger conspiracy puzzle unfolding throughout the chapter.
The adjacent room cluster contains six crucial documents:
Main Office Area:
Mafia: The Old Country Note #12
Connected Office:
The safe combination is 28-34-12. You'll find this code in Marion's Combination Record, so grab that note first!
Mafia: The Old Country Note #14
Climb to the second floor and enter the left room. The side room contains:
Mafia: The Old Country Mystery Fox #2
The room directly opposite houses the final collectibles:
Mafia: The Old Country Charm #2
Updated:
August 12th 2025
Posted:
August 12th 2025