Mewgenics में Necromancer एक ऐसे mechanic पर built है जिसे ज़्यादातर players avoid करना चाहते हैं: नॉक डाउन होना। HP को हर कीमत पर बचाने के बजाय, यह class incapacitation को एक strategy में बदल देती है। जबकि दूसरे classes healing और survival पर focus करते हैं, Necromancer लाशों (corpses) और reanimation से value build करता है।
यह guide बताता है कि Necromancer कैसे काम करता है, best item synergies क्या हैं, और playstyle को overcomplicate किए बिना corpse health को effectively manage कैसे करें।
Necromancer को क्या Unique बनाता है?
Necromancer मौत को failure नहीं मानता। healing-focused classes के विपरीत, यह class specific passive abilities के ज़रिए downed होने पर usual injury penalty से बच सकता है। यह alone ही battles को approach करने का तरीका बदल देता है।
जब Mewgenics में एक normal cat zero HP पर पहुँचता है, तो उसे automatically एक injury मिलती है और वह तीन corpse health वाली एक लाश (corpse) बन जाता है। अगर उस corpse को तीन hits लगते हैं, तो वह permanently destroy हो जाता है। ज़्यादातर teams इस situation को prevent करने के लिए scramble करती हैं।
Necromancer incapacitated होने पर injury trigger को prevent कर सकता है। यह down होने को disaster के बजाय tactical option बनाता है।
एक और key difference यह है कि resurrection कैसे काम करती है। Cleric allies को वैसे ही restore करता है जैसे वे थे। Necromancer teammates को traditional sense में revive नहीं करता। इसके बजाय, fallen units zombies बनकर control में वापस आते हैं। वे restored allies नहीं होते। वे different behavior और value वाले undead units के तौर पर function करते हैं।
यह पूरे mindset को "save everyone" से "use every body" में shift कर देता है।
Downed Mechanics Necromancer के लिए कैसे काम करती हैं
Here's where things get interesting. Normally, when any cat's HP hits zero, they receive an automatic injury and their body enters a vulnerable state with three corpse health by default. Each hit to that body reduces the counter, and if it reaches zero, your cat explodes into a permanent death.
The Necromancer sidesteps this punishment loop entirely with specific passive abilities that prevent injury upon incapacitation. This transforms what would normally be a desperate situation into a calculated tactical choice.
Tip
Pair your Necromancer with items like the Muertos Mask (+2 shield, +6 corpse health) to extend your window for reanimation plays even further.
Building Around Self-Sacrifice
The most effective Necromancer builds lean into the class's death-defying nature rather than fighting against it. Consider equipping items that trigger beneficial effects when you're downed:
- Death Mask: Start battle incapacitated, then revive at round's end with full HP and +2 Shield
- Hockey Mask: Grants +5 Shield with a 25% revival chance each round while downed
- Ankh: 50% chance to revive with 33% HP at each round's end
The Death Mask deserves special attention for Necromancer players. Starting the fight downed sounds counterintuitive until you realize your reanimation spells can target enemy corpses too. Open the battle by charming a fallen foe while your body safely regenerates.

Necromancer gear setup
Managing Your Zombie Army
Reanimated corpses do not behave like living cats. They are controlled units with altered behavior. That means team composition planning changes.
Instead of protecting every ally, the Necromancer benefits from:
Maintaining available corpses
Positioning carefully to protect key bodies
Using enemy corpses as resources
Enemy bodies are just as valuable as ally bodies. In some cases, letting weaker units fall can be part of a larger tempo play.
One important risk is area damage. AoE attacks affect all corpses on the field. A single enemy spell can remove multiple bodies at once, including potential zombie recruits. Awareness of enemy spell patterns is essential when building a corpse-heavy board.
Protecting Corpse Health
Even with injury prevention, corpse health is the real resource that must be protected. Three hits and the Necromancer is permanently gone.
Strong defensive item options include:
Muertos Mask significantly increases the survival window while downed. It allows more turns to execute reanimation plays.
Cat Rib is the strongest safety net. If the body is completely destroyed, it returns as a kitten instead of being permanently removed. For a class that intentionally risks being downed, this item provides aggressive freedom.
Without corpse health protection, even the best Necromancer build can collapse quickly.

Corpse health display
Success with the Necromancer comes from changing how death is viewed in Mewgenics. Being knocked down is not always a mistake. It can be part of a setup. Corpse health often matters more than raw HP totals. Enemy bodies are opportunities, not just leftovers.
When played correctly, the Necromancer controls fights through timing and resource management. It rewards players who plan ahead and stay aware of the board state. Instead of avoiding the death mechanic, it turns it into an advantage.

